Villager (SSBU)/Neutral attack/Hit 2: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history and hitstun) |
Roadrunnerto (talk | contribs) m (→Update History) |
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==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | ||
*{{buff| | *{{buff|It has a higher [[hitstun modifier]] (2/0 → 2/11).}} | ||
*{{buff|It has received an additional hitbox, which shares its vertical and horizontal placement with the previous farthest hitbox, but covers a different spot in the Z-axis (X offset: 0u → -1u—1u). Both hitboxes also have less base knockback (15 → 10) and have been stretched vertically (Y offset: 5.5u → 5.5u—4u).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 07:08, October 15, 2020
Overview
Update History
- It has a higher hitstun modifier (2/0 → 2/11).
- It has received an additional hitbox, which shares its vertical and horizontal placement with the previous farthest hitbox, but covers a different spot in the Z-axis (X offset: 0u → -1u—1u). Both hitboxes also have less base knockback (15 → 10) and have been stretched vertically (Y offset: 5.5u → 5.5u—4u).
Hitboxes
Timing
Jab 2 also serves as part of Villager's rapid jab. Its frame data is unclear and thus omitted.
Hitboxes | 3-4 |
---|---|
Earliest continuable | 6 |
Interruptible | 24 |
Animation length | 29 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|