Meta Knight (SSB4)/Neutral attack: Difference between revisions
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Revision as of 14:30, September 13, 2020
Overview
Meta Knight's Flurry Attack executes a lightning-fast series of slashes, ending with him doing a swift uppercut with Galaxia. One of Meta Knight's most reliable damage rackers, always dealing at least 10-11% damage. However, due to its nature, it is easily punishable if missed entirely.
Update History
- Neutral attack's loop hits deal 0.2% more damage: 1% → 1.2%, its loop hits' knockback scaling decreased: 40 → 30, its last hit's hitbox size increased: 5.7u → 8u, its ending lag decreased: frame 47 → 35, its SDI multiplier decreased: 1× → 0.6×, and its hitboxes split to cover more space. Altogether, these changes improve its damage racking potential, range and safety.
Hitboxes
Timing
Hitboxes | 7, 11, 15, 20, 24, 29(looped from 7)... |
---|---|
Jab Finisher (starts after the loop) | 3 |
Interruptible (Finisher) | 35 |
Animation length (Finisher) | 51 |
Lag time |
Hitbox |
Loop point |
Interruptible |
Trivia
- Like in Brawl, this is the only neutral attack in the game that is purely a rapid jab.
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