Sonic (SSBU)/Down tilt: Difference between revisions
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|trip=20 | |||
|damage=6.0% | |damage=6.0% | ||
|angle=73 | |angle=73 | ||
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|r=3.4 | |r=3.4 | ||
|bn=kneer | |bn=kneer | ||
|xpos=7.5 | |xpos=7.5 to 0.0 | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
Line 25: | Line 26: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" |
Revision as of 02:17, July 15, 2020
Overview
A legsweep. Its diagonal angle can lead to combos at lower percents. It resembles the Leg Throw from Sonic the Fighters.
Hitboxes
Timing
Hitboxes | 6-7 |
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Interruptible | 28 |
Animation length | 46 |
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![]() Lag time |
![]() Hitbox |
![]() Interruptible |
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