Kirby (SSB)/Grab: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary |
SuperSqank (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb=y}} | {{ArticleIcons|ssb=y}} | ||
Kirby's grab is | Kirby's grab is fairly standard. It grabs on frame 6, and is rather disjointed (about half as disjointed as his [[up tilt]]). Kirby's [[Kirby_(SSB)/Back_throw|back throw]] is rather ineffective due to its high launch angle and its below average KO power, but his [[Kirby_(SSB)/Forward_throw|forward throw]] is a good KO move (against about half the cast). | ||
{{technical data}} | {{technical data}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | |||
==Hitboxes== | |||
{{SSB64HitboxTableHeader}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=1% | |||
|sd=0 | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=130 | |||
|zpos=-20 | |||
|bn=30 | |||
|effect=Grab | |||
|slvl=M | |||
|sfx=Punch | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=1% | |||
|sd=0 | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=80 | |||
|zpos=-160 | |||
|bn=30 | |||
|effect=Grab | |||
|slvl=M | |||
|sfx=Punch | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Grab | |||
|6 | |||
|- | |||
!Animation length | |||
|15 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Grab|c=1}}{{FrameStrip|t=Lag|c=9}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|grab=y}} | |||
{{MvSubNavKirby|g=SSB}} | {{MvSubNavKirby|g=SSB}} | ||
[[Category:Kirby (SSB)]] | [[Category:Kirby (SSB)]] | ||
[[Category:Grabs (SSB)]] | [[Category:Grabs (SSB)]] |
Revision as of 07:25, May 23, 2020
Kirby's grab is fairly standard. It grabs on frame 6, and is rather disjointed (about half as disjointed as his up tilt). Kirby's back throw is rather ineffective due to its high launch angle and its below average KO power, but his forward throw is a good KO move (against about half the cast).
Overview
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 1% | 0 | 0 | 100 | 0 | 130 | 30 | 0 | 0 | -20 | Punch | |||||
1 | 0 | 1% | 0 | 0 | 100 | 0 | 80 | 30 | 0 | 0 | -160 | Punch |
Timing
Grab | 6 |
---|---|
Animation length | 15 |
Lag time |
Grab |