Super Smash Bros.

Kirby (SSB)/Grab: Difference between revisions

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{{ArticleIcons|ssb=y}}
{{ArticleIcons|ssb=y}}
Kirby's grab is completely normal. it grabs on frame 6, and is rather disjointed (about half as disjointed as his [[Up tilt]]). kirby doesn't get much out of his [[Kirby_(SSB)/Back_throw|back throw]], but his [[Kirby_(SSB)/Forward_throw|forward throw]] is a good kill move (against about half the cast).
Kirby's grab is fairly standard. It grabs on frame 6, and is rather disjointed (about half as disjointed as his [[up tilt]]). Kirby's [[Kirby_(SSB)/Back_throw|back throw]] is rather ineffective due to its high launch angle and its below average KO power, but his [[Kirby_(SSB)/Forward_throw|forward throw]] is a good KO move (against about half the cast).


{{technical data}}
{{technical data}}
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Hitboxes==
{{SSB64HitboxTableHeader}}
{{SSB64HitboxTableRow
|id=0
|damage=1%
|sd=0
|angle=361
|bk=0
|ks=100
|fkv=0
|r=130
|zpos=-20
|bn=30
|effect=Grab
|slvl=M
|sfx=Punch
}}
{{SSB64HitboxTableRow
|id=1
|damage=1%
|sd=0
|angle=361
|bk=0
|ks=100
|fkv=0
|r=80
|zpos=-160
|bn=30
|effect=Grab
|slvl=M
|sfx=Punch
}}
|}
==Timing==
{|class="wikitable"
!Grab
|6
|-
!Animation length
|15
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Grab|c=1}}{{FrameStrip|t=Lag|c=9}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|grab=y}}


{{MvSubNavKirby|g=SSB}}
{{MvSubNavKirby|g=SSB}}
[[Category:Kirby (SSB)]]
[[Category:Kirby (SSB)]]
[[Category:Grabs (SSB)]]
[[Category:Grabs (SSB)]]

Revision as of 07:25, May 23, 2020

Kirby's grab is fairly standard. It grabs on frame 6, and is rather disjointed (about half as disjointed as his up tilt). Kirby's back throw is rather ineffective due to its high launch angle and its below average KO power, but his forward throw is a good KO move (against about half the cast).


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Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 1% 0 Sakurai angle 0 100 0 130 30 0 0 -20 HitboxTableIcon(Clang).png Grab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch
1 0 1% 0 Sakurai angle 0 100 0 80 30 0 0 -160 HitboxTableIcon(Clang).png Grab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch

Timing

Grab 6
Animation length 15
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Grab).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Grab
Grab