Kirby (SSBU)/Forward smash: Difference between revisions
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==Overview== | ==Overview== | ||
Kirby lunges forward and performs the Smash Kick. It has fast startup for a forward smash, as it comes out on frame 13. Since Kirby moves at a decent distance forward while using it, his forward smash has good range, with the clean hit being slightly disjointed. On the first three active frames, it deals 15% damage with great knockback overall, making it a reliable KO option when combined with its fast startup for a smash attack. However, it's unsafe on shield and the hitbox lasts for a shorter period compared to what it seems. | Kirby lunges forward and performs the Smash Kick. It has fast startup for a forward smash, as it comes out on frame 13. Since Kirby moves at a decent distance forward while using it, his forward smash has good range, with the clean hit being slightly disjointed. On the first three active frames, it deals 15% damage with great knockback overall, making it a reliable KO option when combined with its fast startup for a smash attack. However, it's unsafe on shield and the hitbox lasts for a shorter period compared to what it seems. |
Revision as of 17:25, March 30, 2020
Kirby forward smash hitbox visualizations | ||||
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Overview
Kirby lunges forward and performs the Smash Kick. It has fast startup for a forward smash, as it comes out on frame 13. Since Kirby moves at a decent distance forward while using it, his forward smash has good range, with the clean hit being slightly disjointed. On the first three active frames, it deals 15% damage with great knockback overall, making it a reliable KO option when combined with its fast startup for a smash attack. However, it's unsafe on shield and the hitbox lasts for a shorter period compared to what it seems.
Hitboxes
Timing
Charges between | 4-5 |
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Clean hit | 13-15 |
Late hit | 16-19 |
Interruptible | 48 |
Animation length | 61 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
|