Kirby (SSBU)/Back throw: Difference between revisions
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Revision as of 09:17, January 23, 2020
Kirby back throw hurtbox visualization | ||||
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Overview
The Big Suplex from the Suplex Ability. It has very low ending lag, but since Kirby jumps immediately after releasing the opponent and moves slightly backwards, it cannot combo into back aerial at 0%. However, in spite of its low base knockback and average damage output, it has very high knockback scaling. Due to this, it has decent knockback overall, giving it KO potential at the ledge.
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 8.0% | Forward | 30 | 120 | 0 | 0.0× | None |
Timing
Invincibility | 1-41 |
---|---|
Throw Release | 41 |
Interruptible | 50 |
Animation length | 62 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
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