Lucina (SSBU): Difference between revisions

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===Ground Attacks===
===Ground Attacks===
*{{change|Lucina's neutral attack transitions slower (frame 18 → 19). Its second hit also has less knockback scaling (75 → 45), making it slightly less effective at spacing, but more effective for combos.}}
*{{change|Lucina's neutral attack transitions slower (frame 18 → 19). Its second hit also has less knockback scaling (75 → 45), making it slightly less effective at spacing, but more effective for combos.}}
*{{change|Lucina's [[up tilt]] (named "Anti-air Slash" in the in-game tips) has a unique attribute where it deals damage based on timing. On the later half of the slash, the attack does more damage while also having weaker knockback. This makes it easier for her to rack more damage as long as she is faving away from her opponent.}}
*{{buff|Lucina's [[up tilt]] (named "Anti-air Slash" in the in-game tips) has a unique timing-based sweetspot. On the later half of the slash, the attack does more damage while also having weaker knockback. The combonation of less knockback and more damage allows her up tilt to rack more damage than Marth’s as long as she is facing away from her opponent.}}
**{{nerf|Since the timing-based sweetspot deals less knockback, it can not be used to reliably KO as much as Marth’s variant.}}
*{{change|Down tilt has different particle effects.}}
*{{change|Down tilt has different particle effects.}}


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