Super Smash Bros. Ultimate

Roy (SSBU): Difference between revisions

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(→‎Attributes: This is something everyone benefits from. Unless it is explained why it specifically helps Roy, then it is a general buff.)
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===Attributes===
===Attributes===
<!--Note: Roy's sword has been consistently called the Sword of Seals since Melee, including ingame trophies. Please follow this name instead of "Binding Blade" from the English translations of Fire Emblem: The Binding Blade.-->
<!--Note: Roy's sword has been consistently called the Sword of Seals since Melee, including ingame trophies. Please follow this name instead of "Binding Blade" from the English translations of Fire Emblem: The Binding Blade.-->
*{{buff|Roy benefits significantly from ''Ultimate''{{'}}s mechanics, as the general faster pace of the game and reduction in lag allow him to play more aggressively and makes him more mobile.}}
*{{buff|Like all characters, Roy’s [[jumpsquat]] animation now takes three frames to complete.}}
*{{buff|Like all characters, Roy’s [[jumpsquat]] animation now takes three frames to complete.}}
*{{buff|As a result of initial [[dash]]es being standardized, Roy's initial dash is significantly faster, improving his already excellent ground mobility.}}
*{{buff|As a result of initial [[dash]]es being standardized, Roy's initial dash is significantly faster, improving his already excellent ground mobility.}}

Revision as of 21:38, November 13, 2018

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This article is about Roy's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Roy.
Roy
in Super Smash Bros. Ultimate
Roy SSBU.png
FireEmblemSymbol.svg
Universe Fire Emblem
Other playable appearances in Melee
in SSB4

Availability Unlockable
Final Smash Critical Hit
Roy (SSBU)

Roy (ロイ, Roy) is a playable character in Super Smash Bros. Ultimate, officially confirmed on June 12th, 2018. Jun Fukuyama's portrayal of Roy from Smash 4 was recycled for the Japanese release of Ultimate. In international versions, Roy is now voiced by Ray Chase, who reprises his role from Fire Emblem Heroes.[1]

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Roy's model features a more subdued color scheme.
  • Change Roy has a new crouching animation.
  • Change Some of Roy's moves, such as his down aerial, have fire effects added to them.
  • Change Roy's sweetspotted moves now use the sound effects from Ike's sword, Ragnell.
  • Change All of Roy's victory animations have been slightly altered with added flair.
  • Change As with Marth, Roy is re-voiced in English outside of Japan.

Attributes

  • Buff Like all characters, Roy’s jumpsquat animation now takes three frames to complete.
  • Buff As a result of initial dashes being standardized, Roy's initial dash is significantly faster, improving his already excellent ground mobility.
  • Buff Roy's hilt sweetspots have been increased in size.
  • Buff Roy's air acceleration has been increased.
  • Nerf Roy's double jump covers less distance.

Ground Attacks

Aerial Attacks

  • Buff All aerials have less landing lag.
  • Buff Forward aerial's autocancel window has been restored, allowing it to autocancel within a short hop.
  • Buff Up aerial is stronger.
  • Change Down aerial now deals flame damage and ignites the Sword of Seals during the move.

Throws/other attacks

Special Moves

  • Buff Flare Blade has slightly less startup, and like with most non-storeable charge moves, Roy can now turn the move to the opposite direction while charging.
  • Buff As with Marth and Lucina's Dancing Blade, Double-Edge Dance transitions significantly faster into each hit. It can also now be buffered and is much harder to escape from.
  • Buff Double-Edge Dance also has more knockback on the 4th hit.
  • Change Roy now removes the Sword of Seals from its sheath once he has finished sheathing it in Critical Hit.
  • Change Critical Hit now causes a flaming background to appear once the main hit is unleashed.

Role in World of Light

Roy was absent in the World of Light trailer, though he presumably became a spirit alongside the rest of the galaxy (sans Kirby) when Galeem unleashed its beams of light.

Alternate costumes

Roy Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>FtDn6HBn_Qk</youtube>

Trivia

  • Roy's pose in his official artwork resembles his forward tilt.
  • Roy is the first fighter to be introduced as a clone and later have an echo of their own in a later installment.

References