Super Smash Bros. 4

Kirby (SSB4)/Forward smash: Difference between revisions

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==Update history==
==Update history==
'''{{GameIcon|ssb4}} [[1.0.6]]'''
'''{{GameIcon|ssb4}} [[1.0.6]]'''
*{{nerf|Upward angled damage|13%|12%.}}
*{{nerf|Upward angled's late hit damage decreased: |13%|12%.}}


'''{{GameIcon|ssb4}} [[1.1.3]]'''
'''{{GameIcon|ssb4}} [[1.1.3]]'''
*{{buff|Knockback scaling: 99 → 100 (clean), 66 → 67 (late).}}
*{{buff|Knockback scaling increased: 99 → 100 (clean), 66 → 67 (late).}}


'''{{GameIcon|ssb4}} [[1.1.5]]'''
'''{{GameIcon|ssb4}} [[1.1.5]]'''
*{{buff|knockback growth: 100 → 102 (clean), 67 → 69 (late).}}
*{{buff|knockback growth increased: 100 → 102 (clean), 67 → 69 (late).}}


==Hitboxes==
==Hitboxes==

Revision as of 05:43, September 15, 2018

Kirby forward smash hitbox visualization
KirbyFSmashUp.gif
KirbyFSmash.gif
KirbyFSmashDown.gif

Overview

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A thrust kick that slightly moves Kirby forward. It is very fast and can be angled. Can KO uncharged from center-stage at 107% (no angle), 99% (up angle), 116% (down angle) when clean. Based on the Spin Kick from the Fighter ability.

Update history

Super Smash Bros. 4 1.0.6

  • Nerf Upward angled's late hit damage decreased: : 13% → 12%.

Super Smash Bros. 4 1.1.3

  • Buff Knockback scaling increased: 99 → 100 (clean), 66 → 67 (late).

Super Smash Bros. 4 1.1.5

  • Buff knockback growth increased: 100 → 102 (clean), 67 → 69 (late).

Hitboxes

Data.png This article or section may require additional technical data.
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Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent Effect SFX level
Foot 15% 361 30 102 ? Normal ?

Timing

Charges between 4-5
Clean hit 13-15
Late hit 16-19
Interruptible 48
Animation length 49
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
ChargeCharge
Charge interval
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
Interruptibility
Interruptible