Kirby (SSB4)/Down aerial: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:KirbyDAir.gif|thumb|270px|Hitbox visualization showing Kirby's down aerial.]] | [[File:KirbyDAir.gif|thumb|270px|Hitbox visualization showing Kirby's down aerial.]] | ||
[[File:KirbyDAirLanding.gif|thumb|270px|Hitbox visualization showing Kirby's down aerial'S landing hitbox.]] | |||
==Overview== | ==Overview== | ||
A drill kick. The final hit has a weak meteor effect. An effective combo starter on grounded opponents, and a dangerous edge-guarding move on recovering opponents. Low ending lag makes it relatively safe to use off-stage. It can also be lead in to a [[foot stool jump]]. This move can combo into a vast majority of Kirby's arsenal at almost any percent. | A drill kick. The final hit has a weak meteor effect. An effective combo starter on grounded opponents, and a dangerous edge-guarding move on recovering opponents. Low ending lag makes it relatively safe to use off-stage. It can also be lead in to a [[foot stool jump]]. This move can combo into a vast majority of Kirby's arsenal at almost any percent. | ||
==Hitboxes== | ==Hitboxes== | ||
{{technical data}} | |||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
|- | |- | ||
Line 12: | Line 14: | ||
|} | |} | ||
=== | ==Timing== | ||
===Attack=== | |||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | |||
|1-17 | |||
|- | |||
!Hits 1-5 | |||
|18-19, 21-22, 24-25, 27-28, 30-31 | |||
|- | |||
!Hit 6 | |||
|34 | |||
|- | |||
!Ending autocancel | |||
|48- | |||
|- | |||
!Interruptible | |||
|55 | |||
|- | |||
!Animation length | |||
|59 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=5}} | |||
|- | |||
{{FrameStrip|t=Autocancel|c=17}}{{FrameStrip|t=Blank|c=30}}{{FrameStrip|t=Autocancel|c=12}} | |||
{{FrameStripEnd}} | |||
===[[Landing lag]]=== | |||
{|class="wikitable" | |||
!Hitboxes | |||
|1-3 | |||
|- | |- | ||
!Animation length | !Animation length | ||
Line 20: | Line 52: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=14}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | ||
{{MvSubNavKirby}} | {{MvSubNavKirby}} | ||
[[Category:Kirby (SSB4)]] | [[Category:Kirby (SSB4)]] | ||
[[Category:Down aerials (SSB4)]] | [[Category:Down aerials (SSB4)]] | ||
[[Category:Meteor smashes (SSB4)]] | [[Category:Meteor smashes (SSB4)]] |
Revision as of 18:56, May 20, 2018
Overview
A drill kick. The final hit has a weak meteor effect. An effective combo starter on grounded opponents, and a dangerous edge-guarding move on recovering opponents. Low ending lag makes it relatively safe to use off-stage. It can also be lead in to a foot stool jump. This move can combo into a vast majority of Kirby's arsenal at almost any percent.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent | Effect | SFX level |
---|---|---|---|---|---|---|---|---|
Foot | 1% (Hits 1-5), 2% (Hit 6), 2% (Landing) | 270 | 20 | 110 | — | ? | Normal | ? |
Timing
Attack
Initial autocancel | 1-17 |
---|---|
Hits 1-5 | 18-19, 21-22, 24-25, 27-28, 30-31 |
Hit 6 | 34 |
Ending autocancel | 48- |
Interruptible | 55 |
Animation length | 59 |
Landing lag
Hitboxes | 1-3 |
---|---|
Animation length | 17 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|