Super Smash Bros. 4

Link (SSB4)/Back throw: Difference between revisions

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{{ArticleIcons|ssb4=y}}
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[[File:LinkThrowBack.gif|thumb|270px|Hitbox visualization showing Link's back throw.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
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Revision as of 12:30, December 9, 2017

Hitbox visualization showing Link's back throw.
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Hitboxes

Throw

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 4% 130 50 110 0 No

Collateral

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 1 Sakurai angle 0 0 120 3.5 5 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 3% 1 Sakurai angle 0 0 120 3.5 5 3.5 -0.5 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png