From SmashWiki, the Super Smash Bros. wiki
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This article or section may require additional technical data. The editor who added this tag elaborates: Hitboxes data missing You can discuss this issue on the talk page or edit this page to improve it.
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Hitbox visualization showing Link's up aerial.
Overview[edit]
Link thrusts the Master Sword upward and keeps it suspended above his head. It is quite powerful and is a good KO move. It has a very long hitbox duration, making it impossible to airdodge as long as it stays over the opponent. This property makes it able to true combo from a down throw at high percentages, but only the weaker hitbox will hit an airdodging opponent. Additionally, it has moderate landing lag unless it auto-cancels. Link's up aerial in all Smash games is based upon his Up Thrust skill from Zelda II: The Adventure of Link.
Hitboxes[edit]
Initial autocancel
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1-10
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Clean hit
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11-13
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Late hit
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14-40
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Ending autocancel
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47-
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Animation length
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59
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