Pac-Man (SSB4)/Forward smash: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{{competitive expertise}} | |||
==Overview== | ==Overview== | ||
Pac-Man thrusts Blinky in front of him, and is the strongest of Pac-Man's smash attacks. Like Pac-Man's other two smash attacks, it is able to nullify oncoming projectiles. However, it has a high amount of starting and ending lag, coming out only as early as frame 18 and ending only as early as frame 52. As such, it is considered very unsafe to use, unless the opponent has been stunned or their shield has been [[shield#Shield breaking|broken]]. | Pac-Man thrusts Blinky in front of him, and is the strongest of Pac-Man's smash attacks. Like Pac-Man's other two smash attacks, it is able to nullify oncoming projectiles. However, it has a high amount of starting and ending lag, coming out only as early as frame 18 and ending only as early as frame 52. As such, it is considered very unsafe to use, unless the opponent has been stunned or their shield has been [[shield#Shield breaking|broken]]. | ||
==Hitboxes== | ==Hitboxes== | ||
{{ | |||
{| | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit|42}} | |||
| | {{SSB4HitboxTableRow | ||
| | |id=0 | ||
|part=0 | |||
|damage=16% | |||
|angle=361 | |||
|bk=25 | |||
|ks=99 | |||
|fkv=0 | |||
|r=4.8 | |||
|bn=1000 | |||
|xpos=0.0 | |||
|ypos=5.0 | |||
|zpos=0.0 | |||
|rebound=f | |||
|type=Typeless | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=L | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage=15% | |||
|angle=361 | |||
|bk=25 | |||
|ks=99 | |||
|fkv=0 | |||
|r=3.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=6.5 | |||
|zpos=11.5 | |||
|type=Typeless | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=L | |||
}} | |||
{{HitboxTableTitle|Late hit|42}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=9% | |||
|angle=361 | |||
|bk=25 | |||
|ks=102 | |||
|fkv=0 | |||
|r=4.0 | |||
|bn=1000 | |||
|xpos=0.0 | |||
|ypos=5.0 | |||
|zpos=0.0 | |||
|rebound=f | |||
|type=Typeless | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=M | |||
}} | |||
|} | |} | ||
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Pac-Man's forward smash has received only one change, having received greater knockback growth in version 1.1.5 | Pac-Man's forward smash has received only one change, having received greater knockback growth in version 1.1.5 | ||
*{{buff|Forward smash knockback growth: 97/100 → 99/102}} | *{{buff|Forward smash knockback growth: 97/100 → 99/102}} | ||
{{MvSubNavPac-Man|g=SSB4}} | {{MvSubNavPac-Man|g=SSB4}} | ||
[[Category:Pac-Man (SSB4)]] | [[Category:Pac-Man (SSB4)]] | ||
[[Category:Forward smashes (SSB4)]] | [[Category:Forward smashes (SSB4)]] |
Revision as of 10:48, October 20, 2017
Overview
Pac-Man thrusts Blinky in front of him, and is the strongest of Pac-Man's smash attacks. Like Pac-Man's other two smash attacks, it is able to nullify oncoming projectiles. However, it has a high amount of starting and ending lag, coming out only as early as frame 18 and ending only as early as frame 52. As such, it is considered very unsafe to use, unless the opponent has been stunned or their shield has been broken.
Hitboxes
Timing
Early hitboxes | 18-20 |
---|---|
Late hitboxes | 21-28 |
Animation length | 52 |
Lag time |
Hitbox |
Hitbox change |
Update history
Pac-Man's forward smash has received only one change, having received greater knockback growth in version 1.1.5
- Forward smash knockback growth: 97/100 → 99/102
|