Hitbox visualization showing Pac-Man's pummel.

OverviewEdit

Pac-Man headbutts the opponent. While particularly slow, it is tied with Mario's as the second most damaging pummel, dealing 3.25%. Using it at lower percents is generally not optimal, as the opponent can easily break out of Pac-Man's grab after only one pummel. However, it can be useful for damage-racking against opponents in the mid to higher percents.

HitboxesEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 3.25% 0   Forwards 0 100 30 5.0 0 0.0 8.0 13.0 1.0x 1.0x 0%               Kick   63              

TimingEdit

Hitbox 16
Interruptible 25
Animation length 35
                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible