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Duck Hunt (SSBU)/Up throw: Difference between revisions
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==Timing== | ==Timing== | ||
During frame 17, the move inflicts 6 frames of [[hitlag]] to both Duck Hunt and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility |
Revision as of 18:07, July 7, 2021
Duck Hunt up throw hurtbox visualization | ||||
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Overview
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 6.0% | ![]() |
Forward | 70 | 80 | 0 | 0.0× | ![]() |
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Timing
During frame 17, the move inflicts 6 frames of hitlag to both Duck Hunt and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility | 1-18 |
---|---|
Throw Release | 18 |
Interruptible | 48 |
Animation length | 59 |
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![]() Lag time |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |
![]() Interruptible |
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