Duck Hunt (SSBU)/Neutral attack
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Overview[edit]
Duck Hunt's neutral attack consists of a paw swipe and a headbutt followed by either a kick with the dog's hind legs or a flurry of beak stab from the duck.
For the technical data of each individual hit, see:
- Duck Hunt (SSBU)/Neutral attack/Hit 1
- Duck Hunt (SSBU)/Neutral attack/Hit 2
- Duck Hunt (SSBU)/Neutral attack/Hit 3
- Duck Hunt (SSBU)/Neutral attack/Infinite
Quickest loop[edit]
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab.
Jab 1 | 4 |
---|---|
Jab 2 | 11-12 |
Jab 3 | 19-20 |
Rapid jab | 17, 19, 21, 23, 25, 27, 29, 31 |
Rapid jab finisher | 35 |
Interruptible | 26, 34, 47, 77 |
Animation lengths | 33, 39, 53, 81 |
Lag time |
Hitbox |
Loop point |
Earliest continuable point |
Interruptible |
|