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Kirby (SSB)/Down smash: Difference between revisions
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Kirby does a spinning split kick on the ground, covering both sides of him, doing 18% damage and pretty high horizontal knockback. It can be used to [[punish]] and [[edgeguard]] or [[gimp]] an opponent's [[recovery]], though Kirby almost always has better options, with a {{mvsub|Kirby|SSB|forward smash}} being a much better horizontal KO option, and his aerials and {{mvsub|Kirby|SSB|down tilt}} being a better way to edgeguard from the [[edge]]. Additionally, it has some [[ending lag]], meaning that if [[shield]]ed, Kirby will be left rather vulnerable, especially to [[shield grab]]s. | Kirby does a spinning split kick on the ground, covering both sides of him, doing 18% damage and pretty high horizontal knockback. It can be used to [[punish]] and [[edgeguard]] or [[gimp]] an opponent's [[recovery]], though Kirby almost always has better options, with a {{mvsub|Kirby|SSB|forward smash}} being a much better horizontal KO option, and his aerials and {{mvsub|Kirby|SSB|down tilt}} being a better way to edgeguard from the [[edge]]. Additionally, it has some [[ending lag]], meaning that if [[shield]]ed, Kirby will be left rather vulnerable, especially to [[shield grab]]s. | ||
{{ | ==Hitboxes== | ||
===NTSC-J=== | |||
{{SSB64HitboxTableHeader}} | |||
{{HitboxTableTitle|Clean hit|24}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=20% | |||
|sd=0 | |||
|angle=34 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=150 | |||
|bn=29 | |||
|xpos=180 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=20% | |||
|sd=0 | |||
|angle=34 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=150 | |||
|bn=24 | |||
|xpos=180 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=2 | |||
|damage=20% | |||
|sd=0 | |||
|angle=35 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=90 | |||
|bn=5 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{HitboxTableTitle|Late hit|24}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=10% | |||
|sd=0 | |||
|angle=34 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=150 | |||
|bn=29 | |||
|xpos=180 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=10% | |||
|sd=0 | |||
|angle=34 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=150 | |||
|bn=24 | |||
|xpos=180 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=2 | |||
|damage=10% | |||
|sd=0 | |||
|angle=35 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=90 | |||
|bn=5 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
|} | |||
== | ===NTSC-U/PAL=== | ||
{{SSB64HitboxTableHeader}} | {{SSB64HitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit|24}} | {{HitboxTableTitle|Clean hit|24}} | ||
Line 13: | Line 106: | ||
|id=0 | |id=0 | ||
|damage=18% | |damage=18% | ||
|damagebg=nerf | |||
|sd=0 | |sd=0 | ||
|angle=34 | |angle=34 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 28: | Line 123: | ||
|id=1 | |id=1 | ||
|damage=18% | |damage=18% | ||
|damagebg=nerf | |||
|sd=0 | |sd=0 | ||
|angle=34 | |angle=34 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 43: | Line 140: | ||
|id=2 | |id=2 | ||
|damage=18% | |damage=18% | ||
|damagebg=nerf | |||
|sd=0 | |sd=0 | ||
|angle= | |angle=34 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 61: | Line 160: | ||
|angle=34 | |angle=34 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 76: | Line 176: | ||
|angle=34 | |angle=34 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 91: | Line 192: | ||
|angle=35 | |angle=35 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 100: | Line 202: | ||
}} | }} | ||
|} | |} | ||
====Summary==== | |||
*{{nerf|Clean hit damage (20% → 18%).}} | |||
*{{nerf|Base knockback (40 → 30).}} | |||
==Timing== | ==Timing== |
Revision as of 07:03, May 23, 2020
Overview
Kirby does a spinning split kick on the ground, covering both sides of him, doing 18% damage and pretty high horizontal knockback. It can be used to punish and edgeguard or gimp an opponent's recovery, though Kirby almost always has better options, with a forward smash being a much better horizontal KO option, and his aerials and down tilt being a better way to edgeguard from the edge. Additionally, it has some ending lag, meaning that if shielded, Kirby will be left rather vulnerable, especially to shield grabs.
Hitboxes
NTSC-J
NTSC-U/PAL
Summary
Clean hit damage (20% → 18%).
Base knockback (40 → 30).
Timing
Feet intangible | 7-26 |
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Clean hit | 7-10 |
Late hit | 11-26 |
Animation length | 55 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() Intangible |