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Heart Container: Difference between revisions
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The '''Heart Container''' ({{ja|ハートのうつわ}}, ''hāto no utsuwa'') is an [[item]] that will reduce the [[damage]] of the character who picks it up. In ''[[Super Smash Bros.]]'', the Heart Container reduces a character's damage to 0%, but in ''[[Super Smash Bros. Melee|Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', it only recovers 100% | The '''Heart Container''' ({{ja|ハートのうつわ}}, ''hāto no utsuwa'') is an [[item]] that will reduce the [[damage]] of the character who picks it up. In ''[[Super Smash Bros.]]'', the Heart Container reduces a character's damage to 0%, but in ''[[Super Smash Bros. Melee|Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', it only recovers 100%. In the original and Melee, a player cannot take any damage for the short amount of time that the heart spends replenishing health. In Brawl, any damage recieved will be subtracted from 100% and it will still heal the player. | ||
The Heart Container is a recurring item from the [[The Legend of Zelda (universe)|Zelda series]] that first appeared in ''[[The Legend of Zelda]]'' for the [[Nintendo Entertainment System]]. They are usually obtained by defeating a boss, although in most games, collecting fragments of Heart Containers will yield a full Heart Container. When [[Link]] obtains one, his health is increased by adding one heart to his life meter. | The Heart Container is a recurring item from the [[The Legend of Zelda (universe)|Zelda series]] that first appeared in ''[[The Legend of Zelda]]'' for the [[Nintendo Entertainment System]]. They are usually obtained by defeating a boss, although in most games, collecting fragments of Heart Containers will yield a full Heart Container. When [[Link]] obtains one, his health is increased by adding one heart to his life meter. |
Revision as of 10:50, July 19, 2010
Heart Container | |
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![]() A Full heart container | |
Universe | The Legend of Zelda |
Appears in | SSB SSBM SSBB |
Item class | Damage Recovering |
The Heart Container (ハートのうつわ, hāto no utsuwa) is an item that will reduce the damage of the character who picks it up. In Super Smash Bros., the Heart Container reduces a character's damage to 0%, but in Melee and Brawl, it only recovers 100%. In the original and Melee, a player cannot take any damage for the short amount of time that the heart spends replenishing health. In Brawl, any damage recieved will be subtracted from 100% and it will still heal the player.
The Heart Container is a recurring item from the Zelda series that first appeared in The Legend of Zelda for the Nintendo Entertainment System. They are usually obtained by defeating a boss, although in most games, collecting fragments of Heart Containers will yield a full Heart Container. When Link obtains one, his health is increased by adding one heart to his life meter.
In Super Smash Bros. and Melee, the Heart Container appears as it does in The Legend of Zelda: Ocarina of Time. However, its appearance changed in Brawl to its Legend of Zelda: Twilight Princess appearance, similar to Link, Zelda and Ganondorf.
In the Super Smash Bros. series
Super Smash Bros.
In Super Smash Bros., a Heart Container will restore all damage up to 999%.
Super Smash Bros. Melee
In Super Smash Bros. Melee, Heart Containers heal 100% of damage when used in battles.
In SSBM's All-Star Mode, every character must be fought consecutively with only three special Heart Containers used to heal between matches. In this mode, they will completely heal the character. In Melee, if you enter the teleporter before you finish healing it stops wherever you entered; however in Brawl you fully heal.
Super Smash Bros. Brawl
Heart Containers in Super Smash Bros. Brawl are the same as their Melee counterparts, except the item's design now uses the model from The Legend of Zelda: Twilight Princess. SSBB's All-Star and Boss Battles modes both include 3 Heart Containers, but five of the special Heart Containers are available if co-op play is chosen.
Zelda series characters can use a Piece of Heart sticker that will add an additional 50% to the Heart Container's healing effect in Subspace Emissary mode.
In All-Star Mode, Heart Containers heal all health, the same way they do in Melee.
Trophy Information
Melee
Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In The Legend of Zelda, these items beefed up Link's life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in several fragments.
Brawl
The best recovery item! Grab this and heal 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly, though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession.
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