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Meta Knight (SSB4)/Forward tilt/Hit 3: Difference between revisions
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(added an update history for the move.) |
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==Update history== | ==Update history== | ||
{{GameIcon|ssb4}} [[1.0.8]] | {{GameIcon|ssb4}} [[1.0.8]] | ||
*{{buff|Forward tilt's last | *{{buff|Forward tilt's last hit deals 1% more damage|3%|4% and its last hit's ending lag decreased: frame 41 → 31.}} | ||
*{{change|Forward tilt's last hit's angle altered|65°|361°. This improves its spacing and edge-guarding potential, but removes its set-up potential.}} | *{{change|Forward tilt's last hit's angle altered|65°|361°. This improves its spacing and edge-guarding potential, but removes its set-up potential.}} | ||
*{{buff|Neutral aerial's landing lag decreased|20 frames|16.}} | *{{buff|Neutral aerial's landing lag decreased|20 frames|16.}} |
Revision as of 07:22, August 24, 2018
Hitboxes
Timing
Hitbox | 2 |
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Interruptible | 31 |
Animation length | 44 |
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![]() Lag time |
![]() Hitbox |
![]() Interruptible |
Update history
Forward tilt's last hit deals 1% more damage: 3% → 4% and its last hit's ending lag decreased: frame 41 → 31.
Forward tilt's last hit's angle altered: 65° → 361°. This improves its spacing and edge-guarding potential, but removes its set-up potential.
Neutral aerial's landing lag decreased: 20 frames → 16.
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