[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Roy (SSBU): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Aidanzapunk (talk | contribs) m (Undid edit by SonicSpeed48: ) |
Aliks-Odev (talk | contribs) (→Aesthetics: that sound effect is generalized throughout nearly all characters with strong slashing moves, so it's not necessary to point out) |
||
Line 20: | Line 20: | ||
*{{change|Roy's dashing animation has been altered.}} | *{{change|Roy's dashing animation has been altered.}} | ||
*{{change|Some of Roy's moves, such as his down aerial, have fire effects added to them.}} | *{{change|Some of Roy's moves, such as his down aerial, have fire effects added to them.}} | ||
===Attributes=== | ===Attributes=== |
Revision as of 23:01, July 31, 2018
Roy in Super Smash Bros. Ultimate | |
---|---|
![]() | |
Universe | Fire Emblem |
Other playable appearances | in Melee in SSB4 |
Availability | Unlockable |
Final Smash | Critical Hit |
Roy (ロイ, Roy) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed on June 12th, 2018.
Changes from Super Smash Bros. 4
Aesthetics
As with all veterans returning from SSB4, Roy's model features a more subdued color scheme.
Roy's dashing animation has been altered.
Some of Roy's moves, such as his down aerial, have fire effects added to them.
Attributes
Like all characters, Roy’s jumpsquat now takes three frames to complete.
Ground Attacks
Roy's neutral attack appears to have an altered animation, granting it more vertical range.
Special moves
As with Marth and Lucina's Dancing Blade, Double-Edge Dance transitions significantly faster into each hit.
Like with most non-storeable charge moves, Roy can now turn Flare Blade to the opposite direction upon releasing the move.
Roy now removes the Binding Blade from his sheath once he has finished sheathing it in Critical Hit.
Gallery
Roy countering on 3D Land.
Using Double-Edge Dance on Skyworld.
Attacking Diddy Kong with Counter on The Great Cave Offensive.
Attacking Link with his neutral aerial on Skyloft.
Taunting with a frozen Wii Fit Trainer on Summit.
Performing his down smash on Coliseum.
Performing his jab on Kalos Pokémon League.
Character Showcase Video
<youtube>FtDn6HBn_Qk</youtube>
Trivia
- Roy's pose in his official artwork resembles his forward tilt. This is also similar to pose Roy performs in his splash art for Super Smash Bros. 4.
show Fighters in Super Smash Bros. Ultimate |
---|
show
|
---|