Fox (SSBU)/Back throw
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Fox back throw hurtbox and hitbox visualization | ||||
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Overview[edit]
Throw and Hitbox Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||||||||||||||||||||
Throw | 0 | 2.0% | Forward | 80 | 85 | 0 | 0.0× | None | |||||||||||||||||||||||||||||||||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
Timing[edit]
Invincibility | 1-10 |
---|---|
Turnaround | 10 |
Throw Release | 10 |
Lasers | 16-37, 19-40, 22-43 |
Interruptible | 50 |
Animation length | 58 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
State change |
Prop event |
Throw point |
Interruptible |
|