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Halberd

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Halberd
SSBU-Halberd.png
Halberd Smash Wii U.png
Halberd plus stage.jpg

KirbySymbol.svg
The Halberd as it appears in Smash.
Universe Kirby
Appears in Brawl
SSB4 (Wii U)
Ultimate
Availability Starter
Crate type Futuristic (Brawl and Ultimate)
Normal (Wii U)
Maximum players 4 (Brawl and Wii U)
8 (Wii U Ω form, Ultimate)
Music
Bolded tracks must be unlocked
Brawl Meta Knight's Revenge (100%)
The Legendary Air Ride Machine (50%)
Gourmet Race (30%)
Butter Building (15%)
King Dedede's Theme (15%)
Squeak Squad Theme (15%)
Vs. Marx (5%)
0² Battle (5%)
Boss Theme Medley (5%)
Checker Knights (15%)
Forest/Nature Area (15%)
Frozen Hillside (5%)
for Wii U The Legendary Air Ride Machine
King Dedede's Theme
Butter Building
Gourmet Race
Meta Knight's Revenge
Vs. Marx
02 Battle
Boss Theme Medley
Ultimate Kirby series music
Main: The Legendary Air Ride Machine
Alternate: Meta Knight's Revenge
Tournament legality
Brawl Singles: Counterpick/Banned
Doubles: Counterpick/Banned
Smash 4 Singles: Counterpick/Banned
Doubles: Counterpick/Banned
Ultimate Singles: Banned
Doubles: Banned
Article on WiKirby Halberd

The Halberd (戦艦ハルバード, Battleship Halberd) is a Kirby stage introduced in Super Smash Bros. Brawl and returning in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate as a familiar stage. It is Meta Knight's airship featured in Kirby Super Star, used for combat. It was first unveiled at E3 2006. In Ultimate, Meta Knight is fought here for his unlock battle.

Stage overview[edit]

The stage begins in a hangar, which then opens up, letting Meta Knight's airship take off. Any players still on the floor of the hangar at this time will be KO'd, as the takeoff speedily drops the hangar through the bottom blast line. A platform rises from the center, taking the characters with it. It then proceeds to float around in the sky, with the Halberd flying in the background. One minute into the match, the platform lands on the Halberd itself, in front of the Combo Cannon, a boss from Kirby Super Star that interferes by locking on to one player with 3 attacks. The main cannon shoots a blast of energy which hits multiple times, dealing heavy damage and strong knockback. The arm swings back and forth for a few seconds, and then extends out to snipe a player, dealing weak horizontal knockback in Brawl, and very strong diagonal knockback in Ultimate. The giant cannon shoots powerful cannonballs which explode on impact, dealing heavy horizontal knockback in Brawl, and moderate vertical knockback in Ultimate. The platform rises above the ship after a while, and returns to the bridge later again. The platform never revisits the hangar. The process repeats until the match ends.

The Combo Cannon[edit]

The Combo Cannon is a weapon onboard the Halberd. It comes with a beam cannon, a cannon that shoots cannonballs, and a large mechanical arm. It is one of the main hazards of the stage. Unlike in the original game and its trophy description, the arm doesn't hold on to players, but instead collides with them, doing damage and knockback.

Ω forms and Battlefield form[edit]

In Super Smash Bros. for Wii U, the Ω form features a flat platform with similar designs to the normal platform which orbits around the Halberd. Characters can no longer pass through the platform from below. The shipyard is never seen as the platform starts in midair and never lands on the deck of the ship. Star KOs can occur here.

In Super Smash Bros. Ultimate, the Ω form and Battlefield form are set on a similar platform to SSB4's Ω form that is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form resemble the soft platform of the normal form.

Hazards Off[edit]

With stage hazards turned off in Ultimate, the Combo Cannon does not attack the fighters in any way. The main platform still goes through its usual cycle.

Origin[edit]

The Halberd in flight, as seen in Kirby Super Star.

This stage is from Kirby Super Star. In the sub-game Revenge of Meta Knight, Meta Knight attempts to take over Dream Land using an airship known as the Halberd. In order to stop Meta Knight, Kirby must infiltrate the airship and destroy it from the inside. The Halberd in Smash is loosely based on its appearance in Super Star, though it has a more streamlined design, which would become the basis of its design in later Kirby games.

At the beginning of Revenge of Meta Knight, a cutscene is shown that depicts the Halberd flying out of a hangar, similarly to the beginning of this stage. The cutscene also depicts the Halberd flying over the ocean at sunset, which serves as the basis for the stage's backdrop.

As Kirby is destroying the Halberd, he comes across the ship's main artillery, the Combo Cannon. As its name implies, the Combo Cannon has two barrels: one that fires cannonballs, and another that fires lasers. It also has an arm that will try to grab Kirby. In this stage, the main platform lands in front of the Combo Cannon. The Combo Cannon has retained its ability to fire cannonballs and lasers, but the arm does not grab players as it did in Revenge of Meta Knight; rather, it will extend and damage players.

Tournament legality[edit]

In Brawl[edit]

This stage is usually a counterpick in most tournaments, because while the Combo Cannon's weapons are generally easy to see coming and have strategic merit, they have extreme power and can turn around a match with no effort by the opponent. The unusually low ceiling also gives an advantage to characters whose best KO moves deliver vertical knockback, such as Fox, Snake, and King Dedede. Fittingly, however, Meta Knight also gains a significant advantage here, as the main platform of the Halberd allows sharking underneath the stage, occasionally leading to the stage being banned from tournaments.

In Smash 4[edit]

Halberd was once again included in major rulesets as a counterpick in the early stages of the Smash 4 metagame. However, the unusually low ceiling and sharkable main platform were still present, and more characters other than Meta Knight gained an advantage over other characters without good vertical finishers or aerial mobility. Coupled with the stage hazards being able to be taken advantage of, Halberd has been banned in major rulesets since MLG World Finals 2015.

In Ultimate[edit]

Halberd is often banned in Ultimate for similar reasons it was banned from Smash 4, even with the ability to turn stage hazards off.

Update history[edit]

Super Smash Bros. Ultimate 3.1.0

  • Halberd's on-screen appearances and revival platforms locations have been changed.

Role in the Subspace Emissary[edit]

The Halberd flying in the World of Trophies.
See also: Battleship Halberd Interior, Battleship Halberd Exterior, Battleship Halberd Bridge

The Halberd is being commandeered as the mothership for the Subspace Army during the story, deploying quantities of Shadow Bugs that form into the army's forces. It also engages Fox in an Arwing twice and the Great Fox once, grabbing onto the latter with the Combo Cannon as the Halberd crashed into The Glacial Peak. In all these cases, the Halberd was too much for its attackers. While commandeered by the Subspace Army, it is piloted by a quintet of false Mr. Game & Watches, which then form into Duon as a last resort to defend the ship. Near the end of the story, Meta Knight regains control of it and picks up his fellow fighters. The ship is later destroyed when it attempts a direct assault on the Subspace Gunship. Despite this, it still appears as part of The Great Maze.

It was later revealed in a post on the Smash Bros DOJO!! website that at some point prior to the start of the game, the Subspace Army stormed the Halberd and captured it. During the fight, Meta Knight was distracted by King Dedede, which allowed the Subspace Army to steal the ship. It is during this incident that King Dedede learns of Tabuu's true motivations. This is what prompts him to invent the Dedede Brooches later. According to the DOJO post, this was originally supposed to be shown in a cinematic, but the scene had to be cut due to time constraints.

Trophies[edit]

In Super Smash Bros. Brawl[edit]

Halberd's trophy in Brawl
Halberd
NTSC Meta Knight's battleship, built to help Meta Knight take control of Dream Land. It's crewed by Meta Knight and the Meta-Knights and is equipped with the Combo Cannon and a shrimplike robot called the Heavy Lobster. In The Subspace Emissary, the Halberd appears and releases a massive horde of shadow bugs. These creatures form Primids and cause our heroes a lot of trouble.
SNES: Kirby Super Star
PAL Meta Knight's battleship, built to help Meta Knight take control of Dream Land. It's crewed by Meta Knight and the Meta-Knights and is equipped with the Combo Cannon and a shrimp-like robot called the Heavy Lobster. In The Subspace Emissary, the Halberd appears and releases a massive horde of shadow bugs. These creatures form Primids and cause our heroes a lot of trouble.
SNES: Kirby's Fun Pak
Combo Cannon's trophy in Brawl
Combo Cannon
The main gun of the battleship Halberd. As the name references, it has two guns--the top one shoots out slow-moving shells, and the bottom one fires a powerful laser. There's a mechanical arm at the base that is used to grab enemies and hold them to be blasted by the laser cannon. It has a wide attack range and once shot down Dyna Blade after she aided Kirby.
NTSC
SNES: Kirby Super Star
PAL
SNES: Kirby's Fun Pak

In Super Smash Bros. for Nintendo 3DS[edit]

Halberd
NTSC Kirby's rival, the masked warrior Meta Knight, constructed this ship to conquer Dream Land. Just in case you forget who owns it, the ship's bow is designed to look like his mask. How is a small guy like Kirby supposed to defeat a battleship?! Maybe he'll find a way inside...
PAL Kirby's rival, the masked swordsman Meta Knight, built this airship to take over Dream Land. Just so you don't forget who owns it, the ship's bow was designed to look like his mask. How's a little guy like Kirby supposed to take on such a giant battleship?! Guess he'll just have to find a way inside...
Combo Cannon's trophy in Super Smash Bros. for Nintendo 3DS
Combo Cannon
NTSC This giant cannon is the main weapon of the Battleship Halberd. Any invader will think twice when cannonballs and laser beams are brought to bear. You'll have to be really careful around these weapons, since even the platforms underfoot will try to lift you into the path of the beam. Watch out!
PAL This is the main weapon of the Battleship Halberd. Anyone planning to attack it will think twice when they see the cannonballs and laser beams it fires. If Kirby wants to get past this thing safely, he'll have to stay light on his feet. Even the platforms he walks on are out to get him – they'll try to lift him up into the beam! Watch out, Kirby!

Spirit[edit]

The Halberd appears in Super Smash Bros. Ultimate as a Legend-class support spirit. It can only be purchased at Funky Kong's Shack.

No. Image Name Type Class Cost Ability Series
330
SSBU spirit Halberd.png
Halberd
Support
★★★★ 2 Armor Knight Kirby Series

Glitches[edit]

Drill Rush/Aether glitch[edit]

See also: Floor glitch

There is a glitch on this stage that involves going "inside" the solid platform on the second portion of the stage (when the flying platform lands on the front of the ship). It is mainly a stalling technique, and it can be performed using Drill Rush or Aether. When using Drill Rush, it can be performed more reliable if Meta Knight is angled away from the stage at the end of the move, which Meta Knight will naturally do if the control stick is angled vertically after executing the move. When using Aether, Ike needs to be facing away from the stage and is more consistent if the control stick is angled towards the stage as he ascends.

It is possible to jump back out, or get hit by an attack that knocks the staller up far enough. This technique is heavily discouraged in competitive play, though the large difficulty of performing it and it being extremely situational makes it a pretty minor problem, along with the fact that it can only be done until the stage moves on from that portion.

Egg Lay glitch[edit]

There is a glitch in this stage that involves using Yoshi's Egg Lay in the transition between the first and second portion of this stage. When used at the perfect timing it causes Yoshi to be the only one to remain visible on screen after both him and the opponent gets KO'ed before Egg Lay finishes. The opponent gets stuck in a glitched state and can still be attacked. If the opponent gets KO'ed then they turn pitch black after respawning and remain as such for the reminder of the match. It also affects the victory screen.

Gallery[edit]

Super Smash Bros. Brawl[edit]

Super Smash Bros. for Wii U[edit]

Super Smash Bros. Ultimate[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese 戦艦ハルバード Battleship Halberd
UK English Halberd
France French Halberd
Germany German Halberd
Spain Spanish Hal Abarda
Italy Italian La Halberd
China Chinese Halberd
South Korea Korean 전함 할버드 Battleship Halberd
Netherlands Dutch Halberd
Russia Russian Алебарда
Portugal Portuguese Halberd

Trivia[edit]

  • The Halberd, Pirate Ship, Luigi's Mansion, and Corneria are the only stages in Brawl to have their own trophies.
    • The Halberd and Combo Cannon trophies only appear in the 3DS version of SSB4 despite the fact that they only appear otherwise in the Wii U version of SSB4.
  • If the laser targets a character that uses the Dragoon, the crosshairs strangely move towards the screen until not visible. Most likely, the character is moved "behind the camera" when using the Dragoon, and the laser is targeting this location, moving in 3D space rather than being purely 2D.
  • The Halberd's 3D model from Brawl is used in the CG cutscenes of Kirby Super Star Ultra for the Nintendo DS. For this appearance, Masahiro Sakurai directly provided the model to the developers at HAL Laboratory.[1] Interestingly, the extending arm of the Combo Cannon is not animated, so it appears in its bind pose.
  • The Halberd's appearance in this stage is similar to how it initially appears in the Subspace Emissary; it is surrounded by dark red clouds, and odd sounds emanate from it on occasion.
    • In SSB4 and SSBU, the Orange Ocean instead serves as the backdrop of the stage (It replaces the dark clouds below the ship in SSB4’s part).
  • When the laser is being aimed in Brawl, one can see Meta Knight's insignia at each of the four corners after it locks on to a player.
    • In addition, the "W" on the "Warning" sign at the beginning of the stage is an upside-down Meta Knight insignia.
  • In Ultimate, the following Assist Trophies cannot appear on this stage: the Moon, Andross, Nikki (due to the dark background obscuring her drawings). Additionally, Marshadow cannot be summoned on this stage.
  • In Brawl's Classic Mode, Halberd will always be played on for Stage 5, as Stage 5 features opponents and allies from the Kirby universe. Halberd is the only Kirby stage eligible in Classic and All-Star modes, as the only other Kirby stage in Brawl is Green Greens, which is a Melee stage, and thereby excluded from use in Classic and All-Star modes.

References[edit]

External links[edit]