Ganondorf (SSB4)/Neutral aerial

< Ganondorf (SSB4)
Revision as of 12:07, January 19, 2017 by CpnFlacon (talk | contribs) (New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|First possible hit (clean)|42}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=7% |a...)
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
First possible hit (clean)
0 0 7% 0   0 130 0 7.4 3 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 7% 0   0 90 0 5.7 9 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 7% 0   40 90 0 4.5 9 6.0 0.0 0.0 1.0x 1.0x 0%               Kick  
3 0 7% 0   40 35 0 4.5 9 6.0 0.0 0.0 1.0x 1.0x 0%               Kick  
First possible hit (late)
0 0 5.25% 0   0 130 0 7.4 3 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 5.25% 0   0 90 0 5.7 9 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 5.25% 0   40 90 0 4.5 9 6.0 0.0 0.0 1.0x 1.0x 0%               Kick  
3 0 5.25% 0   40 90 0 4.5 9 6.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Second possible hit (clean)
0 0 12% 0   25 120 0 6.0 5 6.5 0.0 -3.0 1.0x 1.2x 0%               Kick  
1 0 12% 0   25 120 0 5.7 5 0.0 0.0 -1.0 1.0x 1.2x 0%               Kick  
2 0 12% 0   25 120 0 4.5 3 0.0 0.0 0.0 1.0x 1.2x 0%               Kick  
Second possible hit (late)
0 0 9% 0   25 120 0 6.0 5 6.0 0.0 -3.0 1.0x 1.0x 0%               Kick  
1 0 9% 0   25 120 0 5.3 5 0.0 0.0 -1.0 1.0x 1.0x 0%               Kick  
2 0 9% 0   25 120 0 4.5 3 0.0 0.0 0.0 1.0x 1.0x 0%               Kick