From SmashWiki, the Super Smash Bros. wiki
Overview
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Pac-Man thrusts Inky above him in a two-hit fashion, launching opponents upwards. Like all of Pac-Man's other smash attacks, it is able to nullify oncoming projectiles. Unfortunately, the move has high starting and ending lag, making it hard to hit and easy to punish.
Hitboxes
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This article or section may require additional technical data. You can discuss this issue on the talk page or edit this page to improve it.
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Effect |
Damage |
Angle |
Base knockback |
Knockback scaling
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Normal |
3% (hit 1), 14% (hit 2), 8% (hit 2, late) |
115 (hit 1), 83 (hit 2) |
95 (hit 1), 32 (hit 2) |
20 (hit 1), 97 (hit 2), 92 (hit 2, late)
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Timing
First hitbox
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13
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Early hitboxes
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16-18
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Late hitboxes
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19-26
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Animation length
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49
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Update history
Pac-Man's up smash was given more ending lag in version 1.0.4, decreasing its usefulness. However, in version 1.1.5, it was given greater knockback growth, allowing it to kill earlier.
Up Smash possesses more ending lag.
Up smash hit 2 knockback growth: 95/90 → 97/92
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![This move in SSB4](https://ssb.wiki.gallery/images/thumb/5/52/SSB4_Icon.png/20px-SSB4_Icon.png) |
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Pac-Man's moveset
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