Super Smash Bros. for Wii U

Windy Hill Zone

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Windy Hill Zone
Windy Hill press image.jpg
SonicSymbol.svg
Universe Sonic
Appears in SSB4 (Wii U)
Availability Starter
Crate type Presents
Maximum players 8
Tracks available Windy Hill - Zone 1
Green Hill Zone
Angel Island Zone
Open Your Heart
Live & Learn
Escape from the City
Sonic Heroes
Wonder World
Right There, Ride On
His World (Instrumental)
Seven Rings in Hand
Knight of the Wind
Reach for the Stars
Rooftop Run
Bolded tracks must be unlocked
Tournament legality
Smash 4 Singles: Banned
Doubles: Banned

Windy Hill Zone[1] (ウインディヒル, Windy Hill) is a stage in Super Smash Bros. for Wii U. The stage is set in the first level of Sonic Lost World by the same name.

Overview

Windy Hill Zone is comprised of a large main platform, with three smaller platforms above, and a giant moving windmill on the right. The windmill acts as a surface, with platforms connected to each blade, and a portion of the windmill goes past the blast line. The windmill's rotation and speed will also occasionally change during the match.

Like the Mario Galaxy stage, the main platform consist of a point-like center of gravity; so jumping or getting launched upwards from the edge will cause the character to move diagonally. As the match plays, 2 double-sided springs occasionally appear at both sides of the bottom blast lines. Player's who come in contact with the spring will take high knockback. Seven Animal friends (Flicky, Pecky, Picky, Pocky, Cucky, Ricky, and Rocky) from Sonic the Hedgehog can be seen in the background.

Ω form

The Omega form does not curve and therefore the gravity is normal. Springs and soft platforms don't appear.

Origin

Windy Hill Zone first appeared in the game Sonic Lost World. Windy Hill is the first area in Sonic Lost World and is a lush grassy area full of plants and trees. It also contains checkerboard pattern soil, which is similar to how platforms were in the first Zone of Sonic the Hedgehog (1991), Green Hill Zone. The windmill from the level is also present.

Springs first appeared in the original Sonic the Hedgehog and were either colored red or yellow. They were usually used to allow the player to access higher parts of the levels, or, if the spring is sideways, to make the player run faster. Springs have appeared in numerous Sonic games since, but the design was changed in Sonic Adventure and has remained the same since. The new design features the spring being red and blue with a yellow star in the center. This design; however, first originated in Sonic the Hedgehog as the Bobbins (also known as "Bumpers") in Spring Yard Zone were designed similarly. In this stage, there are springs on each side and their design is based off their appearance in Sonic Lost World; however, there were no springs that were back-to-back in Windy Hill.

Gallery

References