Super Smash Bros. Brawl

Ike

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For fighter info, see Ike (SSBB).
Ike
Ike
Official artwork of Ike from Fire Emblem: Path of Radiance.
Universe Fire Emblem
Debut Fire Emblem: Path of Radiance (2005)
Smash Bros. appearances Brawl
SSB4
Ultimate
Console/platform of origin Nintendo GameCube
Species Human
Gender Male
Place of origin Tellius
Voice actor Jason Adkins
Japanese voice actor Michihiko Hagi

Ike (アイク, Aiku) is the main playable hero in the ninth installment of the Fire Emblem series of tactical role-playing games, Fire Emblem: Path of Radiance, and also appears in a main role in its sequel, Fire Emblem: Radiant Dawn. Ike is one of the more "recent" Fire Emblem protagonists and was the first one to appear in multiple Fire Emblem console games that were released outside of Japan, so he has attained more familiarity with players than most other characters in the series have. He appears in Super Smash Bros. Brawl as a playable character.

Character description

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By 2005, the Fire Emblem series of tactical role-playing fantasy video games had fully been established as an internationally famous and successful franchise, thanks in no small part to the inclusion of previous Fire Emblem protagonists Marth and Roy in 2001's immensely successful Super Smash Bros. Melee as playable characters. Following Melee's release, subsequent Fire Emblem titles were released internationally, including the seventh installment for Game Boy Advance set on the same continent of Elibe as the sixth (the one starring Roy), the eighth installment on GBA (The Sacred Stones) set on a stand-alone universe/continent named Magvel, and the ninth game for GameCube (Path of Radiance) set on another new continent/universe named Tellius. PoR is the first console Fire Emblem to be released internationally, and it stars Ike as the protagonist, and the tenth installment for Wii (Radiant Dawn) is a storyline sequel set in Tellius, where a slightly older Ike plays as one of the main characters.

In PoR, Ike serves the traditional role of the Fire Emblem main protagonist in that the epic story revolves around him and his efforts of heroism, and that in terms of gameplay he is the game's one Lord-class playable unit; he starts out at a unique class level called Ranger with initially shaky battle statistics, but he grows into a top-quality Lord-class unit by the end of the game, on average maxing out most of his stats. Unlike most other playable characters, Ike is a character that absolutely must not die in battle. He is skilled with the sword, and by the end of Path of Radiance he gains two invaluable assets that separate him from other characters to become a truly powerful fighter: The Aether character skill, the most powerful of the skills in the game's newly introduced character skill mechanic, gives Ike a chance to perform a powerful two-hit combo, the first of which restores his Hit Points by the amount he damages, and the second of which attacks with the only half of the target's defense applied; and the game's ultimate weapon, Ragnell, an indestructible gold sword with high power and accuracy.

In the actual story of Path of Radiance, however, Ike is the first and only, to break the tradition of a Fire Emblem protagonist being a noble or prince (the first was Arum from Fire Emblem Gaiden. However, Arum is later revealed that he is a prince); he is a mercenary along with several others in a group under the command of his father, Greil.

The game's sequel, Fire Emblem: Radiant Dawn, extends the story and brings the overall story full-circle. It has been three years since the Mad King's War, and war engulfs Tellius once again as the various countries attempt to re-establish themselves.

Ike, for being the second Fire Emblem protagonist to star in more than one game in the series after Marth and the first to appear on two subsequent games released internationally on consoles, is one of the better-known Fire Emblem heroes, and he will likely become as famous as Marth and Roy before him for his role as a brand new playable fighter in Super Smash Bros. Brawl. His appearance is based on his younger Path of Radiance incarnation rather than his older, more muscular Radiant Dawn incarnation, and his attire is what he wears while in his initial Ranger character class. It is interesting to note that he is able to use both the Ragnell sword and the Aether skill in his playable fighting appearance, even though in PoR he only gained the ability to use these when graduating into the Lord character class.

Ragnell

Ragnell is Ike's sword. Although it is a two-handed sword, he can wield it with only one as a testament to his strength.

The sword is used in all four of Ike's Special moves as well as most of his standard attacks.

It has the ability to release a shock-wave for long range combat, this ability does not appear to be usable in Super Smash Bros. Brawl, but it does appear to have replaced this ability with a fire element, as it never had the power to release fire in the Radiance series.

In Fire Emblem, Ragnell is a holy blade blessed by the Goddess Ashera, along with its partner, Alondite, which is wielded by the Black Knight. Ragnell and Alondite clash against each other, along with their respective wielders, in their rivalry throughout both games set on Tellius. Both swords are the most powerful in the game and have ranged attacks. In the ancient past of Tellius, Ragnell and Alondite were the twin blades of the Beorc warrior woman, Altina.

In Super Smash Bros. Brawl

Main article: Ike (SSBB)
File:Ikebrawl.jpg
Ike, as he appears in Brawl

Ike is the first Fire Emblem character to be revealed as a playable character in the Wii edition of the Super Smash Bros. series, wearing his battle-worn Ranger-class outfit. He clearly adheres to the human-swordsman aesthetic upheld by Marth and Roy in Melee, and his sword, Ragnell, appears especially hefty and long-range, but Ike is strong enough to hold it with only one hand. Ike's attacks are among the longest reaching and most powerful attacks, surpassing even Bowser in terms of raw power. To counterbalance this, Ike's attacks are notorious for being among the slowest attacks in the game, both start-up and ending lag wise. Ike also comes with his trademark skill Aether as a technique, which gives him launch resistance at the beginning of the attack when he and his blade are separated and he is hunched down to jump. This allows him to resist the knockback, but take the damage of an attack. He is based on his appearance in Path of Radiance.

The Ike trophy of Brawl.

Trophy Info

A member of Crimea's top fighting force, the Greil Mercenaries. He's a man of few words whose blunt manner gives the impression that he's uncaring, but he's actually a passionate hero. He was crucial to the reconstruction of Crimea. In Radiant Dawn, he continues to show his deep sense of honor and leads the Greil Mercenaries to the aid of the Laguz Alliance.

GameCube: Fire Emblem: Path of Radiance (2005)
Wii: Fire Emblem: Radiant Dawn (2007)

Trivia

  • In Super Smash Bros. Melee, when the player puts in a name and selects "Random Name", one of the names will be Ike. Melee was released four years before Ike's first appearance in a game, indicating that this is merely a coincidence.
  • Ragnell is very similar to a Zweihänder.
  • Ragnell's weight is not very exaggerated—the more basic or common swords in Path of Radiance and Radiant Dawn have a weight rating of somewhere around 10. Ragnell is at a hefty 20.