Super Smash Bros. Ultimate

Mii Gunner (SSBU)/Neutral special/Custom 2

< Mii Gunner (SSBU)‎ | Neutral special
Revision as of 22:21, November 6, 2024 by Mariogeek2 (talk | contribs) (Added "move itself" blurb.)
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This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Grenade Launch.
Hitbox visualization showing Mii Gunner's neutral special 3, Grenade Launch.
Hitbox visualization showing the multihits of Mii Gunner's neutral special 3, Grenade Launch.
Hitbox visualization showing the final hit of Mii Gunner's neutral special 3, Grenade Launch.
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OverviewEdit

Update HistoryEdit

  3.0.0

  •   Grenade Launch deals less shield damage (0 → -0.7/-3.3 (hits 1-4/5)).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Projectile
0 0 0 0.0% 0   Standard 5 0 0   1.1 top 0.0 0.0 0.0 0.3× 1.0× 0%               None   No Floor All            
Multihits
0 0 5 1.4% -0.7   Standard 29 9 0   7.0 top 0.0 0.0 0.0 0.3× 1.0× 0%               Burn   All All            
Final hit
0 0 0 6.6% -3.3   Forward 20 151 0   10.0 top 0.0 0.0 0.0 0.6× 1.0× 0%               Burn   All All            

TimingEdit

Projectile 32-111
Interruptible 54
Animation length 96
                                                                                                                                                                                                                             
                                                                                                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Prop event