On-screen appearance

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File:Mario Hop.jpg
Mario's On-Screen Appearance in Super Smash Bros. Brawl.

The On-Screen Appearance, also known as an intro or entrance, is a minor feature in both Super Smash Bros. and Super Smash Bros. Brawl. It was not present in Super Smash Bros. Melee. It includes a small animation unique for each character entering the battle field during the three second countdown before battle. It has no effect whatsoever on game play other than visually dramatic and comedic purposes. The one exception to this rule is Zero Suit Samus's entrance, which allows the players to hit their opponents with the fallen pieces of the power suit. Each entrance usually relates to that characters universe, such as Mario entering in through a warp pipe. The animation will randomly have all characters enter at once, or one at a time with a closeup of each.

Super Smash Bros.

Super Smash Bros. Melee

Unique character based entrances have been removed in Melee. Instead, all characters appear as trophies that "come to life" at the start of the match. The three-second countdown is also quicker and more streamlined.

Super Smash Bros. Brawl

Understand that these are for VS matches only. Training Mode and Classic Mode use Melee's quicker appearance method.

  • Bowser: Emerges from a wall of flames.
  • Captain Falcon: Drives up in the Blue Falcon, exits, and then the Blue Falcon races off.
  • Diddy Kong: Breaks out of a DK barrel.
  • Donkey Kong: Breaks out of a DK barrel.
  • Fox McCloud: Ejects from an Arwing.
  • Falco Lombardi: Ejects from an Arwing.
  • Ganondorf: Emerges from a cloud of dark magic.
  • Ice Climbers: Fly in dangling from the condor from Ice Climber.
  • Ike: Warps onto the stage using warp magic and then slashes his swoard.
  • Jigglypuff: Releases from a Poké Ball, then does a short, bouncy dance.
  • King Dedede: Carried in on a palanquin by four Waddle Dees then jumps off, sending them scattering.
  • Kirby: Crashes in on a Warp Star.
  • Link: Appears in a whirlwind.
  • Lucario: Teleports on stage, floats for a second, gathers energy in his hands then lands. This is unusual, because all other Pokemon come in on Poke Balls.
  • Lucas: Rides in on the Saturn Rider.
  • Luigi: Jumps out of a Warp Pipe while shaking in fear. Also says "Lets-a go" while doing this.
  • Mario: Jumps out of a Warp Pipe while punching his fists in the air while shouting "Lets-a go!"
  • Marth: Warps onto the stage using warp magic.
  • Meta Knight: Teleports in wrapped in his cape.
  • Mr. Game & Watch: Moves along a row of Mr. Game and Watch LCD frames until he reaches the foreground.
  • Ness: Teleports in using PK Teleport, then shakes off the soot he gathered after crashing.
  • Pikmin & Olimar: Captain Olimar exits his rocket ship and uses Pikmin Pluck three times.
  • Pikachu: Released from a Poké Ball and sparks from his cheeks.
  • Pit: Flies down onto the stage from a beam of light.
  • Peach: Appears spinning, then winks and poses with her parasol.
  • Pokémon Trainer: Throws out his first Pokémon.
  • R.O.B.: Assembles piece by piece as his parts drop from the sky.
  • Samus Aran: Arrives from a Zebesian save point.
  • Sheik: Appears in a short burst of magical sparkles.
  • Solid Snake: After making a free-fall invisible jump, his stealth camouflage breaks up due to the landing impact. (A reference to Metal Gear Solid 2: Sons of Liberty)
  • Sonic the Hedgehog: Jumps onto the stage from the foreground.
  • Toon Link: Appears in a stylized Wind Waker explosion.
  • Wario: Falls onto the stage with his bike. The bike then explodes and Wario poses.
  • Wolf O'Donnell: Ejects from a Wolfen.
  • Yoshi: Breaks out of a Yoshi egg.
  • Zelda: Teleports in using Farore's Wind.
  • Zero Suit Samus: Stands up from a kneeling position as her malfunctioning Power Suit falls off. Power Suit Pieces are scattered around Samus, which the player can then throw at his or her opponents.