Super Smash Bros. Melee

Jigglypuff (SSBM)/Up tilt

From SmashWiki, the Super Smash Bros. wiki
< Jigglypuff (SSBM)
Revision as of 19:38, July 22, 2024 by Mariogeek2 (talk | contribs) (→‎Overview: Description added)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Hitbox visualization showing Jigglypuff's up tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Jigglypuff does a quick, upwards back kick. Considered one of Jigglypuff's best grounded moves, it has a very high base knockback, able to tumble Fox as low as 9%. This, combined with the nearly-90° knockback angle, makes the move an excellent combo starter at low-to-mid percents.

Against fast-fallers, between 15% and 50%, the opponent will be knocked-down and fall into the ground, leading to a tech-chase. At mid-to-high percents, the move can be strung together multiple times, before being followed up by up air. Against non-fast-fallers, the move can be combo-ed directly into Rest at anything other than the highest percentages or <5%.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Clean hit
0 0 9% 0 AngleIcon96.png 40 120 0 3.1248 46 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
1 0 9% 0 AngleIcon96.png 40 120 0 4.2966 46 2.7342 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
Late hit
0 0 8% 0 AngleIcon88.png 40 120 0 3.1248 46 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 8% 0 AngleIcon88.png 40 120 0 3.5154 46 2.7342 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing[edit]

Clean hit 8-9
Late hit 10-14
Animation length 23
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change