Super Smash Bros. Ultimate

Lucas (SSBB)/Up special

< Lucas (SSBB)
Revision as of 20:33, June 10, 2024 by Zeckemyro (talk | contribs) (Created page with "{{ArticleIcons|ssbu=y}} thumb|350px|Hitbox visualization showing Lucas's up special, [[PK Thunder 2.]] {{competitive expertise}} ==Overview== ==Hitbox== ===PK Thunder=== {{BrawlHitboxTableHeader|special=y}} {{HitboxTableTitle|Head|49}} {{BrawlSpecialHitboxTableRow |bn=0 |id=0 |damage=10% |angle=361 |fkv=0 |ks=50 |sd=0 |bk=70 |r=330000 |ff=30000 |sdi=90000 |rawflags=00011100000000110000111000000011 |rawflags2=000000011100111111111111110000...")
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Hitbox visualization showing Lucas's up special, PK Thunder 2.
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Overview

Hitbox

PK Thunder

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
Head
0 0 48 10% 0   Standard 70 50 0 5.5 0 0.0 0.0 0.0 1.5x 0.5x 0%               Shock                         11111111111111
Tail
0 0 48 1% 0   Standard 4 30 0 2.46 0 0.0 0.0 0.0 1.5x 0.5x 0%               Shock                         11111111111111

PK Thunder 2

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 8% 0   110 60 0 10.0 5 0.0 -2.0 0.0 0.3x 1.0x 0%               Shock  
1 0 8% 0   110 60 0 10.0 5 0.0 3.0 -3.0 0.3x 1.0x 0%               Shock  
Hits 2-6
0 0 3% 0   30 50 0 7.2 5 0.0 -2.0 0.0 0.2x 0.3x 0%               Shock  
1 0 3% 0   100 0 20 7.2 5 0.0 3.0 -3.0 0.2x 0.3x 0%               Shock  
Hits 7-11
0 0 2% 0   30 50 0 7.2 5 0.0 -2.0 0.0 0.1x 0.3x 0%               Shock  
1 0 2% 0   100 0 20 7.2 5 0.0 3.0 -3.0 0.1x 0.3x 0%               Shock  
Hit 12
0 0 10% 0   90 70 0 12.0 5 0.0 1.0 1.0 0.5x 1.3x 0%               Kick  

Timing

PK Thunder 2

Intangibility 1-17
Hit 1 1
Hits 2-6 3-4, 6-7, 9-10, 12-13, 15-16
Hits 7-11 18-19, 21-22, 24-25, 27-28, 30-31
Hit 12 33-34
Animation length (release) 69
                                                                                                                                         
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible