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Isabelle (SSBU)/Edge attack
From SmashWiki, the Super Smash Bros. wiki
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Overview[edit]
Asides from incautious opponents, or those unfamiliar with the attack, this move is a risky choice in competitive play with low reward. Punishable if shielded.
Against those unfamiliar with the move, it can be interpreted as a neutral Edge getup, allowing for a safe getup attack. As Isabelle is a rare choice in competitive play, this provides opportunities to use Edge attack as a surprise option. Regardless, this move should rarely be used in the context of a skilled opponent.
Hitboxes[edit]
Timing[edit]
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab.
Intangibility (1st grab) | 1-23 |
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Intangibility (2nd grab) | 1-19 |
Intangibility (3rd grab) | 1-11 |
Hitbox | 21-23 |
Interruptible | 56 |
Animation length | 63 |
Hitbox | ![]() |
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1st grab | ![]() |
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2nd grab | ![]() |
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3rd grab | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Intangible |
![]() Interruptible |