Mario (SSBU)/Neutral attack/Hit 1
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Overview[edit]
Mario leans forward to perform a basic punch and moves back. The first hit of neutral attack deals 2.2% damage. If the opponent missed the tech, the player can jab lock along with the second hit of neutral attack. The move comes out of frame 2, making it useful as a grounded combo breaker and a quick punish option.
Hitboxes[edit]
Timing[edit]
Hitboxes | 2-3 |
---|---|
Continuability window | 5-24 |
Consecutive jab frame | 7 |
Interruptible | 20 |
Animation length | 31 |
Lag time |
Hitbox |
Loop point |
Continuable |
Earliest continuable point |
Interruptible |
|