Isabelle (SSBU)/Down aerial
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Overview
Isabelle's Down aerial is her primary means of attacking beneath her. The sweet spot possesses a smaller hit box in the center that that changes the landed hit into a spike if connected. The hit box lingers, improving her ability to circle camp and sometimes allowing her to more safely land on platforms.
Unlike Isabelle's other aerial attacks, it has minimal use in her combos and strings. Lloid Trap can combo into her Down aerial via footstool, but is mostly an impractical novelty since the setup is very situational, difficult, and is possibly never ideal.
Update History
- Up and down aerials have less landing lag (12 frames → 9).
- Down aerial has less startup lag (frame 14 → 11) with its total duration reduced as well (FAF 46 → 43).
Hitboxes
Timing
Attack
Initial autocancel | 1-10 |
---|---|
Clean hit | 11-12 |
Late hit | 11-28 |
Ending autocancel | 36- |
Interruptible | 43 |
Animation length | 56 |
Landing lag
Interruptible | 10 |
---|---|
Animation length | 22 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |