OverviewEdit
An arching upward slash. The move is mainly used for anti-airing and juggling, though it has some other situational uses as a combo tool; when reversed, it can combo into itself at low percents and into back aerial at mid percents. While it's not a particularly effective kill option, it can KO at very high percents; its sweetspot can KO middleweights from ground level with no rage around 160%, while its weaker hitboxes KO in the same situation around 180%.
HitboxesEdit
TimingEdit
Hitboxes | 8-12 |
---|---|
Interruptible | 33 |
Animation length | 45 |
Lag time |
Hitbox |
Interruptible |
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