Fox (SSBU)/Down throw
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Fox down throw hurtbox and hitbox visualization | ||||
---|---|---|---|---|
Overview[edit]
Throw and Hitbox Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 1.0% | Forward | 85 | 100 | 0 | 0.0× | None | |||||||||||||||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
Timing[edit]
The hitbox durations assume the lasers don't hit the opponent, although due to Fox firing them before releasing the opponent, this is very unlikely.
Invincibility | 1-34 |
---|---|
Lasers generated | 26, 29, 32 |
Throw Release | 34 |
Interruptible | 55 |
Animation length | 71 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Prop event |
Throw point |
Interruptible |
|