Mario (SSBU)/Up throw
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Mario up throw hurtbox visualization | ||||
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Overview
An upwards throw, generally used as a combo tool. Reminiscent of an upwards cap throw in Super Mario Odyssey.
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 7.0% | ![]() |
Forward | 70 | 72 | 0 | 0.0× | ![]() |
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Break | 0 | 3.0% | ![]() |
Forward | 0 | 100 | 40 | 0.0× | ![]() |
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Timing
Invincibility | 1-18 |
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Throw Release | 18 |
Interruptible | 40 |
Animation length | 69 |
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![]() Lag time |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |
![]() Interruptible |
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