Zero Suit Samus (SSBU)/Neutral attack/Hit 1
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Overview[edit]
Hitboxes[edit]
The hitboxes have different hitstun modifiers coded, but due to a glitch, only the modifier of 2 for the last hitbox ends up applying to all of them.
Timing[edit]
Hitboxes | 1 |
---|---|
Continuability window | 6-30 |
Consecutive jab frame | 8 |
Interruptible | 24 |
Animation length | 35 |
Lag time |
Hitbox |
Loop point |
Continuable |
Earliest continuable point |
Interruptible |
|