Zero Suit Samus forward smash hitbox visualizations | ||||
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↗ | ![]() | |||
→ | ![]() | |||
↘ | ![]() |
OverviewEdit
Update HistoryEdit
- Forward smash now has a sourspot at close range.
HitboxesEdit
TimingEdit
The attack's angle is decided on frame 22, instead of the charge interval like other forward smashes, and only affects the second hit.
Charges between | 9-10 |
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Hit 1 | 13-14 |
Angle check | 22 |
Hit 2 | 26-28 |
Interruptible | 65 |
Animation length | 83 |
Lag time |
Charge interval |
Hitbox |
State change |
Interruptible |