Smash Remix
Smash Remix is a gameplay modification of Super Smash Bros. for the Nintendo 64, with the vision of expanding upon the original game with new characters, stages, and features while staying true to its core gameplay. All mechanics and original 12 characters are unchanged. This vision also involves having tournaments where the new characters are pitched against the old ones, all the clones being viable against the originals.
Characters
Smash Remix features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters (See also: List of regional version differences (SSB), with the only ones not present being Fox (Europe) and Link (Australia). Currently, 13 new characters have been added labeled as "Remix Characters", with two currently unknown slots on the character selection screen. In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions, being the boss characters of Mario, Donkey Kong, and each of the original 12 respectively. Brand new boss characters have also been included, with Giga Bowser, Mad Piano, and Super Sonic being the boss characters of Bowser, Luigi, and Sonic respectively.
Stages
As of version 1.1.0, Smash Remix features 77 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with random stage at the bottom right). It also features two toggles for turning stage hazards or Platform Movement off.
From the original Super Smash Bros., all nine original stages are included, with Omega and Dream Land versions for all of them. Unlike Ω form and Battlefield form stages in the official titles, the Stage hazard of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 Final Destination, owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified.
Stages that come with Omega, Dream Land, and Remix variations will be marked with a Superscript Ω (Omega), δ (Delta), and ρ (Rho) respectively. Stages that do not currently have their hazard implemented will be marked with a Superscript X.
The stages available from the series are:
- From Super Smash Bros.: Peach's CastleΩδρ, Congo JungleΩδ, Sector ZΩδρ, Planet ZebesΩδρ, Hyrule CastleΩδρ, Dream LandΩρ, Yoshi's IslandΩδ, Saffron CityΩδ, Mushroom KingdomΩδρ, Duel Zoneδ, Meta Crystalδ, Final Destinationδρ, Yoshi's Island Mini (The variant of Yoshi's Island where the Yoshi Team is fought in 1P Game), Small, New, and Tutorial Stage (as "How To Play")
- From Super Smash Bros. Melee: Pokémon StadiumX, Great Bay, Fountain of Dreams, Princess Peach's CastleX (as "Peach's Castle 2"), Corneria, Onett, Dream Greens (Dream Land with the layout of Green Greens, as present in SD Remix), Hyrule Temple, Kongo Falls, Flat ZoneX, Yoshi's Story, Venom, Jungle Japes, SubconX, Mushroom KingdomX (as Mushroom Kingdom's Remix form)
- From Super Smash Bros. Brawl: WarioWare, Inc.X, Smashville, Lylat CruiseX (as "Corneria City"), Delfino Plaza, Flat Zone 2X, Mushroomy Kingdom (as "World 1-1"), Castle SiegeX, Yoshi's Island (SSBB) (as "Yoshi's Island 2")
- From Super Smash Bros. 4: Kalos Pokémon LeagueX, SkyloftX, Mute City SNESδ
- From Super Smash Bros. Ultimate: Battlefield (with Duel Zone's textures but Ultimate Battlefield's dimensions), Mementos, Spiral MountainX
Stages available from other fan projects include:
- From Project M: Green Hill Zone
- From Rivals of Aether: Tower of Heaven (Basic form)
Other stages include:
- Zebes Landing (Dream Land reskin, styled after Super Metroid)
- Fray's Stageδ (Dream Land reskin, with original theme; Dream Land variant is the same stage at night.)
- Deku Tree (Dream Land reskin, styled after The Legend of Zelda: Ocarina of Time)
- First Destination (The desk belonging to Master Hand, seen in the opening and ending cutscenes of Super Smash Bros.)
- Showdown (The grassy area in the opening cutscene where Mario and Kirby confront each other)
- Dragon King (The Battlefield-like stage present in the surviving screenshots of Dragon King: The Fighting Game)
- Bowser's Stadium (from Super Mario 64, with a hazard of bombs at either side of the stage)
Cool Cool Mountainδρ
- N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo)
- Dr. Mario (A simple stage with two platforms, taking place in a doctor's office)
- Gerudo Valley (A stage with three platforms, unrelated to the For 3DS stage of the same name)
- Norfair (Unrelated to the Brawl stage of the same name)
- Bowser's Keep (From Super Mario RPG: Legend of the Seven Stars)
- Glacial River (From Marvel Vs. Capcom 2: New Age of Heroes)
- Pirate Land (From Mario Party 2)
- Windy (From Conker's Bad Fur Day)
- dataDyne (The top of the Lucrene Tower from Perfect Dark)
- Rith Essa (From Jet Force Gemini)
- Planet Clancer (From Mischief Makers)
- Ganon's Tower (From The Legend of Zelda: Ocarina of Time)
- Goomba Road (From Paper Mario)
- New Pork City (Layout resembles the Project M version of Distant Planet. Not to be confused with the Brawl stage of the same name.)
- Oshoe Castle (From Mother 3)
- Casino Night Zone (From Sonic the Hedgehog 2)
- Metallic Madness (From Sonic CD)
- Smashketball (A basketball stadium with Barrel Cannons at either side, mimicking a common activity with Stage Builder among fans)
Already in Smash 64 (16) | |||||||
---|---|---|---|---|---|---|---|
Peach's Castle |
Mushroom Kingdom |
Yoshi's Island |
Congo Jungle |
Hyrule Castle |
Planet Zebes |
Dream Land |
Sector Z |
Saffron City |
Meta Crystal |
Duel Zone |
Final Destination |
Mini Yoshi's Island |
Small |
New |
Tutorial Stage |
From Melee (15) | |||||||
Peach's Castle 2 |
Subcon |
Yoshi's Story |
Kongo Falls |
Jungle Japes |
Great Bay |
Hyrule Temple |
Fountain of Dreams |
Dream Greens |
Corneria |
Venom |
Pokémon Stadium |
Big Blue |
Onett |
Flat Zone |
|
From Brawl (8) | |||||||
Delfino Plaza |
World 1-1 |
Yoshi's Island 2 |
Corneria City |
Castle Siege |
Flat Zone 2 |
Smashville |
WarioWare, Inc. |
From Smash 4 (2) | |||||||
Skyloft |
Kalos Pokémon League |
||||||
From Ultimate (2) | |||||||
Mementos |
Spiral Mountain |
||||||
Original (34) | |||||||
File:SSB64 Remix Dragon King.png Dragon King |
First Destination |
Showdown |
Battlefield |
Zebes Landing |
Ganon’s Tower |
Cool Cool Mountain |
Dr. Mario |
Bowser’s Stadium |
N64 Stage |
Deku Tree |
Mad Monster Mansion |
Game Boy Land |
Mute City |
Kitchen Island |
Frosty Village |
Fray's Stage |
Tower of Heaven |
Smashketball |
Norfair |
Glacial River |
New Pork City |
Osohe Castle |
Gerudo Valley |
Goomba Road |
Bowser’s Keep |
Rith Essa |
Windy |
dataDyne |
Planet Clancer |
Green Hill Zone |
Pirate Land |
Casino Night Zone |
Metallic Madness |
Stage legality
According to https://www.smashremix.net/rules the suggested stage list from the remix dev team consists of Dreamland as the starter stage and 10 possible counterpicks:
Image | Stage | Status | Notes |
---|---|---|---|
Dream Land | Starter | Main stage in vanilla 64 (and only stage for competitive play). Playing on alternative versions such as Zebes Landing or Fray's Stage is also allowed. Wind hazard is usually turned off. | |
Pokemon Stadium | Counterpick | No transformations. | |
Yoshi's Story | Counterpick | Cloud moves like in Melee. No Shy Guy hazards. | |
Smashville | Counterpick | Platform permanently moves horizontally to both ends of the stage. | |
Goomba Road | Counterpick | ||
Gerudo Valley | Counterpick | ||
Kalos | Counterpick | No stage transformations. | |
Spiral Mountain | Counterpick | No stage transformations. | |
Dr. Mario | Counterpick | ||
Glacial River | Counterpick | ||
Planet Clancer | Counterpick | Moving platform lower than the stage center that sometimes comes out on both sides of it. |
Modes
marks newly added modes inspired by later smash games like Melee, marks other added modes or menu options.
1-Player
Remix 1
- Remix 1 Player
- All-Star
- Multi-Man Mode
- Cruel Multi-Man Mode
- Home Run Contest
Multiplayer
Differences to Original Content
- All unlockable content has been made available from the start.
- The Fighting Polygon Team and Metal Mario have been given data they were missing in the original release, such as portraits for 1P Game and victory animations, to prevent crashing.
- The pause menu camera's rotation limits have been disabled.
- Features that were removed or changed between versions of the game, such as Momentum Slide and differing Directional Influence, can be re-enabled through Remix Settings.
Release History
Date | Version | Main New Features | New Characters | Release Trailer |
---|---|---|---|---|
05/13/2019 | 0.5 | - | Ganondorf | |
05/31/2019 | 0.6 | - Moveset changes for Ganondorf including first new animations | - | |
06/12/2019 | 0.7 | - | Young Link | [1] |
06/27/2019 | 0.8 | - 1st new stage: Ganon's Tower | - | |
07/19/2019 | 0.8.1 | - 2nd new stage: Corneria City | Falco | [2] |
08/08/2019 | 0.8.2 | - Adding instead of replacing stages - Merge with SSBMSE (all stages) |
Dr. Mario | [3] |
10/28/2019 | 0.9 | - Adding instead of replacing characters - 19XX Features like timed stock match |
- | [4] |
12/24/2019 | 0.9.1 | - All 19XXCE features | Dark Samus | [5] |
03/15/2020 | 0.9.2 | - Regional Variants & 1P exclusive characters - Break the Targets for Remix Character |
Wario | [6] |
05/12/2020 | 0.9.3 | - New Regional Variants - Board the Platforms for Remix Characters |
Lucas | [7] |
06/21/2020 | 0.9.3b | (Bug Fixes) | - | |
07/17/2020 | 0.9.3c | (Bug Fixes) | - | |
09/06/2020 | 0.9.4 | - Multi-Man Smash mode - Twelve character battle mode |
Bowser Giga Bowser |
[8] |
12/06/2020 | 0.9.5 | - New Items: Cloaking Device, Super Mushroom, Poison Mushroom - Kirby hats & copy ability for remix characters |
Mad Piano | [9] |
12/19/2020 | 0.9.5b | (Bug Fixes) | - | |
05/11/2021 | 0.9.7 | - Remix 1P Mode - Vs Mode Character customization |
Wolf Conker |
[10] |
09/19/2021 | 1.0.0 | - All-Star Mode - Additional Character Costumes |
Mewtwo Marth |
[11] |
09/19/2021 | 1.0.1 | (Bug Fixes) | - | |
02/10/2022 | 1.1.0 | - Home-Run Contest - Stamina Mode |
Sonic Super Sonic |
[12] |
Credits (Developers)
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.1.0
- Project Leader: The Smashfather
- Creative Director: Fray
- Developer: MarioReincarnate, Cyjorg
- Lead Artist: Sope
- Animation and Import Specialist: Subdrag
- Moveset Designer: Honey
- Installation Specialist: CEnnis91
- Modellers: Retro64, Sope, Likiji123, Fray, Pik, Dshaynie, Garret Atwood, Adrian Garcia, M-1, TheQuickSlash
- Artists: Sope, Retro64, Connor Rentz, Colonel Birdstrong, Jay6T4, Likiji123, Pik, Gael Romo
- Animators: Sope, Fray, Coolguy, Super4ng, Dshaynie, Retro64, MrLuigi001, SushiiZ, Meekal, BlazingFireOmega, PrufStudent, Zeozen, M-1
- Musicians: TT, MyNewSoundtrack, PablosCorner, Sope, Retro64, DSC, coffee, mosky2000, Jay6T4, Pun, Fray, TheQuickSlash
- Stage Designers: BridGurrr, Jay6T4, Plaehni, Farcry15, smb123w64gb, Sope, Fray, Snooplax, Sixty Four, M-1, Retro64, TheQuickSlash, ownsoldier
- Voice Artists: Zarkpudd, Puma Pet
- Modders: Qapples, smb123w64gb, FaxMeAppleJuice, goombapatrol
- Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
- Playtesters: Darkhorse, Stevie G, Luigidoed, Dogs Johnson, emptyW, Raychu, Revan, Big Red, Cobr, Andykins, JaimeHR, JayKayAr, madrush, Shalaka, Kix, Kaki, Fruity, HAMMERHEART and many others