This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it. |
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 10% | 0 | 10 | 100 | 0 | 140 | 28 | 0 | 0 | 0 | Kick | |||||
1 | 0 | 10% | 0 | 10 | 100 | 0 | 160 | 28 | 140 | 0 | 0 | Kick |
Hitboxes | 7-14 |
---|---|
Animation length | 23 |
Lag time |
Hitbox |