Super Smash Bros. Ultimate

Ganondorf (SSBB)/Pummel

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< Ganondorf (SSBB)
Revision as of 15:26, March 26, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} ==Overview== ==Hitboxes== {{BrawlHitboxTableHeader}} {{BrawlHitboxTableRow |id=0 |damage=2.0% |angle=80 |bk=30 |ks=88 |fkv=0 |r=390000...)
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Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2.0% 0 AngleIcon80.png 30 88 0 6.5 0 0.0 10.0 8.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Knee (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png

Timing

Attack

Hitbox 4
Interruptible 24
Animation length 23
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible