OverviewEdit
Hitbox, grab and throw DataEdit
GrabEdit
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 4.4 | 0 | 0.0 | 16.0 | 6.5 | ||
1 | 6.5 | 0 | 0.0 | 8.6 | 13.65 | ||
ID 1 is only active on frame 14 |
HitboxEdit
ThrowEdit
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 7% | Forwards | 40 | 82 | 0 | 0 | 1.0x | None | 0% | Burn | |||
1 | 8% | Forwards | 100 | 10 | 0 | 0 | 1.0x | None | 0% | None |
TimingEdit
DiveEdit
Grab | 14, 15-28 |
---|---|
Hitboxes | 34-36 |
Animation length | 64 |
ThrowEdit
Hitboxes | 4, 8, 12, 16 |
---|---|
Throw | 17 |
Animation length | 75 |
Lag time |
Hitbox |
Hitbox change |
Grab |
Throw point |