Zelda (SSBM)/Down throw

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< Zelda (SSBM)
Revision as of 19:44, March 25, 2020 by Super64 (talk | contribs)
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Overview

Throw data

Hitbox

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 2% 0 AngleIcon40.png 0 100 25 5.859 0 0.0 0.0 0.0 HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Unique

Throw

Damage Angle BK KS FKV Effect
Throw 2% AngleIcon120.png 80 42 0 Electric (effect)
Release 3% Sakurai angle 40 100 0 Electric (effect)

Timing