Zelda (SSBM)/Up special
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Overview[edit]
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 4% | 0 | 0 | 100 | 120 | 8.5932 | 3 | 0.0 | 0.0 | 0.0 | Slash |
Timing[edit]
Hitbox | 10-11 |
---|---|
Intangible | 33-53 |
Animation length | 114 |
Landing lag[edit]
Animation length (pre free fall) | 30 |
---|---|
Animation length (post free fall) | 4 |
Pre free fall | ||||||||||||||||||||||||||||||
Post free fall |
Lag time |
Hitbox |
Vulnerable |
Intangible |