Weapon
Weapon is an attack supertype in the Super Smash Bros. series that encompasses hits with a variety of melee and ranged weapons, including swords, bows, guns, umbrellas, etc. The Weapon supertype is also subdivided into several subtypes for specific classes of weapons: Sword, Hammer, Sacred, Bat, Umbrella, and Whip.
Weapon attacks are boosted by Weapon Attack stickers in Super Smash Bros. Brawl's The Subspace Emissary and the Support Spirit skills Weapon Attack ↑ and Weapon Attack & Move Speed ↑ as well as certain Spirit Battle conditions in Super Smash Bros. Ultimate. In Ultimate, it is also resisted by the Support Spirit skill and Adventure Skill Weapon Resist ↑.
Sword attacks, which are a subtype of weapon attacks, are boosted by the Primary Spirit trait Sword Attack ↑ in Super Smash Bros. Ultimate.
Weapon
Weapon (generic)
Many characters use objects to attack that do not fit into any subclass of Weapon.
By character
Character | Move | Games |
---|---|---|
Banjo-&-Kazooie | Egg Firing | |
Shock Spring Jump (spring pad) | ||
Bayonetta | Bullet Climax | |
Bowser Jr. | Dash Attack | |
Forward Tilt | ||
Up Tilt | ||
Down Tilt | ||
Forward Smash | ||
Up Smash | ||
Down Smash | ||
Forward Aerial (includes landing hit) | ||
Back Aerial | ||
Up Aerial | ||
Down Aerial (includes landing hit) | ||
Down Throw (hit 1) | ||
Floor Attack (back, trip) | ||
Edge Attack | ||
Clown Cannon (cannonball) | ||
Clown Kart Dash | ||
Abandon Ship! (clown car hit, hammer) | ||
Mechakoopa (contact) | ||
Koopa Drift | ||
Grounding Dash | ||
Meteor Ejection (clown car hit, hammer) | ||
Koopa Meteor (hammer) | ||
Impatient Mechakoopa (contact) | ||
Big Mechakoopa (contact) | ||
Byleth | Forward Smash | |
Down Smash | ||
Neutral Aerial (includes landing hit) | ||
Forward Aerial | ||
Back Aerial | ||
Down Aerial | ||
Failnaught (standard arrow) | ||
Areadbhar | ||
Aymr (direct hit) | ||
Progenitor God Ruptured Heaven (hit 1) | ||
Charizard | Rock Smash | |
Rock Hurl | ||
Corrin | Neutral Attack (hit 1) | |
Forward Smash (lance) | ||
Up Smash | ||
Down Smash (lance) | ||
Neutral Aerial (lance) | ||
Down Aerial (includes landing hit ) | ||
Forward Throw (hit 1) | ||
Back Throw (hit 1) | ||
Up Throw (hit 1) | ||
Down Throw (hit 1) | ||
Dragon Lunge (lance) | ||
Counter Surge | ||
Dragon Ascent/Draconic Ascent (windbox) | ||
Torrential Roar (hit 1) | ||
Daisy | Forward Smash | |
Forward Aerial | ||
Vegetable item | ||
Dark Samus | Missile | |
Bomb | ||
Diddy Kong | Rocketbarrel Boost (air hit, flying pack) | |
Peanut item | ||
Hyper Rocketbarrel (starting hit, landing explosion) | ||
Rocketbarrel Attack (air hit, flying pack) | ||
Rocketbarrel Kaboom (air hit, flying pack) | ||
Rocketbarrel Barrage (contact) | ||
Dr. Mario | Super Sheet | |
Shocking Sheet | ||
Breezy Sheet | ||
Duck Hunt | Trick Shot (contact) | |
Clay Shooting | ||
Inkling | Side Tilt | |
Forward Smash | ||
Up Smash (hit 1) | ||
Back Aerial | ||
Down Aerial | ||
Edge Attack | ||
Splat Roller | ||
Isabelle | Neutral Attack | |
Side Tilt | ||
Up Tilt | ||
Down Tilt | ||
Dash Attack | ||
Forward Smash | ||
Up Smash | ||
Down Smash | ||
Forward Aerial | ||
Back Aerial | ||
Up Aerial | ||
Down Aerial | ||
Pummel | ||
Floor Attack (front, back, trip) | ||
Lloid Trap | ||
Ivysaur | Bullet Seed (seeds) | |
Razor Leaf | ||
Neutral Attack | ||
Forward Tilt | ||
Down Tilt | ||
Down Smash | ||
Neutral Aerial | ||
Forward Aerial | ||
Back Aerial | ||
Floor Attack (back, trip) | ||
Edge Attack | ||
Vine Whip | ||
Joker | Gun/Gun Special | |
Grappling Hook (aerial hit) | ||
King K. Rool | Propellerpack | |
Crownerang | ||
Blunderbuss (kannonball) | ||
Link | Boomerang | |
Hero's Bow | ||
Gale Boomerang | ||
Bow and Arrows | ||
Power Bow | ||
Quickfire Bow | ||
Ripping Boomerang | ||
Lucas | Forward Smash | |
Luigi | Grab Aerial | |
Mario | Cape | |
F.L.U.D.D. | ||
Shocking Cape | ||
Gust Cape | ||
Scalding F.L.U.D.D. | ||
High-Pressure F.L.U.D.D. | ||
Mega Man | Crash Bomber (attach) | |
Mii Brawler | Shot Put | |
Mii Gunner | Bomb Drop | |
Gunner Missile | ||
Cannon Uppercut (cannon) | ||
Mii Swordfighter | Shuriken of Light | |
Chakram | ||
Reversal Slash | ||
Stone Scabbard (platform stab) | ||
Mr. Game & Watch | Neutral Attack | |
Side Tilt | ||
Up Tilt | ||
Down Tilt | ||
Forward Smash | ||
Down Smash | ||
Neutral Aerial | ||
Forward Aerial (bomb ) | ||
Back Aerial (includes landing hit ) | ||
Down Aerial (includes landing hit) | ||
Pummel | ||
Floor Attack (front, back, trip) | ||
Edge Attack (quick & slow ) | ||
Chef (frying pan, food) | ||
Judge | ||
XXL Chef | ||
Short-Order Chef | ||
Extreme Judge | ||
Chain Judge | ||
Ness | Up Smash | |
Down Smash | ||
Pac-Man | Fire Hydrant (fall, launch) | |
Bonus Fruit items | ||
Meteor Trampoline (trampoline) | ||
On-Fire Hydrant (fall, launch) | ||
Dire Hydrant (fall, launch) | ||
Palutena | Dash Attack | |
Side Tilt | ||
Up Tilt | ||
Down Tilt | ||
Back Aerial | ||
Counter/Reflect Barrier | ||
Peach | Forward Smash | |
Forward Aerial | ||
Vegetable item | ||
Piranha Plant | Ptooie | |
Rosalina & Luma | Star Bits | |
Pummel | ||
Floaty Star Bit | ||
Shooting Star Bit | ||
Samus | Missile | |
Bomb | ||
Relentless Missile | ||
Turbo Missile | ||
Slip Bomb | ||
Mega Bomb | ||
Sheik | Needle Storm | |
Penetrating Needles | ||
Paralyzing Needle | ||
Shulk | Pummel | |
Simon, Richter |
Axe | |
Cross | ||
Snake | Cypher (flying) | |
Up Smash (mortar hit) | ||
Sonic | Spring Jump (spring fall) | |
Double Spring (spring fall) | ||
Springing Headbutt (spring fall, ground hit) | ||
Toon Link | Hero's Bow | |
Boomerang | ||
Grab Aerial | ||
Fire Bow | ||
Piercing Arrow | ||
Floating Boomerang | ||
High-Speed Boomerang | ||
Villager | Forward Tilt | |
Up Tilt | ||
Down Tilt | ||
Dash Attack | ||
Forward Smash | ||
Up Smash (fountain hit) | ||
Down Smash | ||
Forward Aerial | ||
Back Aerial | ||
Up Aerial | ||
Down Aerial | ||
Pummel | ||
Floor Attack (front, back) | ||
Lloid Rocket | ||
Timber (Axe, tree, watering can) | ||
Wood item | ||
Liftoff Lloid | ||
Pushy Lloid | ||
Timber Counter (Axe, tree, watering can, sprout) | ||
Super Timber (Axe, tree, watering can) | ||
Wario | Wario Bike | |
Wario Bike item | ||
Speeding Bike | ||
Burying Bike | ||
Wii Fit Trainer | Super Hoop | |
Jumbo Hoop | ||
Hoop Hurricane | ||
Wolf | Blaster (bayonet) | |
Yoshi | Egg Throw | |
Timed Egg Throw | ||
Young Link | Grab Aerial | |
Boomerang | ||
Fire Arrow | ||
Zelda | Phantom Slash |
By items
- Blast Box (thrown)
- Capsule
- Cracker Launcher (thrown)
- Fan (swung, thrown)
- Fire Flower (thrown)
- Golden Hammer
- Green Shell (thrown)
- Home-Run Bat (swung, thrown)
- Key
- Lip's Stick (swung, thrown)
- Mr. Saturn
- Pitfall (thrown)
- Ray Gun (thrown)
- Smart Bomb (impact of dud bomb)
- Spring (thrown)
- Star Rod (swung, thrown)
- Super Scope (thrown)
- Trophy Stand (unconfirmed)
- Unira (thrown)
Sword
The Sword subtype is used for swords.
By character
- Ganondorf - All smash attacks (in Ultimate).
- Ike - neutral attack (hit 3), all tilts, dash attack, all smashes, all air attacks, floor attacks, edge attacks, Eruption (sword when not fully charged), Quick Draw, Aether, Counter, Great Aether (all but hits 9-10), item forward smash hit 2 (Beam Sword)
- Joker - neutral attack, forward tilt, up tilt, neutral air, up air, and down air
- Kirby - Final Cutter (hits 1-2, wave), can copy Shield Breaker and Eruption
- Link - all ground attacks, forward air, up air, down air, pummel, up throw (hit 1), floor attacks, edge attacks, Spin Attack, Triforce Slash
- Marth, Lucina, Roy, Chrom - entire moveset minus pummel and throws
- Mega Man - back aerial
- Meta Knight - all ground attacks except dash attack, all air attacks, glide attack, back throw (hit 1), floor attacks, edge attacks, Shuttle Loop (when used on ground, parts 1 and 2), Dimensional Cape
- Toon Link - neutral attack, forward tilt, up tilt, down tilt, dash attack, up smash, down smash, forward smash, neutral air, forward air, back air, up air, down air, pummel, up throw (hit 1), floor attacks, edge attacks, Spin Attack, Triforce Slash
By item
Hammer
The Hammer subtype is used for hammers.
By character
Character | Move | Games |
---|---|---|
Bowser Jr. | Pummel | |
Ice Climbers | Neutral Attack | |
Dash Attack | ||
Forward Tilt | ||
Up Tilt | ||
Down Tilt | ||
Forward Smash | ||
Up Smash | ||
Down Smash | ||
Neutral Aerial | ||
Forward Aerial | ||
Back Aerial | ||
Up Aerial | ||
Down Aerial | ||
Forward Throw (hit 1) | ||
Up Throw (hit 1) | ||
Floor Attack (front, back, slip) | ||
Edge Attack (fast & slow ) | ||
Squall Hammer | ||
Ice Shot (hammer hit) | ||
King Dedede | Neutral Attack | |
Forward Tilt | ||
Forward Smash | ||
Up Smash | ||
Down Smash | ||
Forward Aerial | ||
Up Aerial | ||
Down Aerial | ||
Forward Throw (hit 1) | ||
Back Throw (hit 1) | ||
Floor Attack (slip) | ||
Jet Hammer | ||
Back Aerial | ||
Gordo Throw (hammer hit) | ||
Topspin Gordo (hammer hit) | ||
Bouncing Gordo (hammer hit) | ||
Armored Jet Hammer | ||
Dash Jet Hammer | ||
Kirby | Hammer/Hammer Flip | |
Hammer Bash | ||
Giant Hammer |
By items
Sacred
The Sacred subtype is intended to represent the goddess-powered weapons used by Pit (and Dark Pit). It was previously referred to as Bow due to earlier games not making it evident that it was not simply for "attacks made by bows", with Link's bows assumed to be an accidental exception.
Notably, Olimar's first custom up special (Winged Pikmin Jump) in SSB4 is Sacred-type. This is presumably an error, possibly by copy-pasting a similar hitbox from Pit. As the hitbox does no damage, its type has no effect.
By character
Character | Move | Games |
---|---|---|
Olimar | Winged Pikmin Jump (windbox) | |
Pit, Dark Pit () |
Neutral Attack | |
Dash Attack | ||
Forward Tilt | ||
Down Tilt | ||
Forward Smash | ||
Up Smash | ||
Down Smash | ||
Neutral Aerial | ||
Forward Aerial | ||
Back Aerial | ||
Up Aerial | ||
Down Aerial | ||
Forward Throw (hit 1) | ||
Down Throw (hit 1) | ||
Floor Attack (front, back, slip) | ||
Palutena Bow (Pit)/Silver Bow (Dark Pit) | ||
Glide Attack ( only, but code exists for ) | ||
Piercing Bow | ||
Guiding Bow | ||
Guardian Orbitars (Dark Pit only) | ||
Impact Orbitars (Dark Pit only) | ||
Edge Attack (slow) |
Bat
The Bat subtype is purportedly used for bats. It is not used for the Home-Run Bat for unclear reasons.
By character
Character | Move | Games |
---|---|---|
Lucas | Forward Smash | |
Ness | Forward Smash |
Umbrella
The Umbrella subtype is used for umbrellas.
By character
Character | Move | Games |
---|---|---|
Daisy | Daisy Parasol | |
Peach | Peach Parasol | |
Light Parasol |
Whip
The Whip subtype is used for whips and whip-like objects.
By character
Character | Move | Games |
---|---|---|
Ivysaur | Neutral Attack | |
Down Tilt | ||
Down Smash | ||
Forward Aerial | ||
Back Aerial | ||
Pummel | ||
Ground Attack (front, back, trip) | ||
Edge Attack (fast) | ||
Vine Whip | ||
Sheik | Chain | |
Simon, Richter |
Neutral Attack | |
Dash Attack | ||
Forward Tilt (excludes arm hit) | ||
Up Tilt (excludes arm hit) | ||
Forward Smash | ||
Up Smash | ||
Down Smash | ||
Neutral Aerial | ||
Forward Aerial (excludes arm hit) | ||
Back Aerial (excludes arm hit) | ||
Up Aerial (excludes arm hit) | ||
Up Throw (hit 1) | ||
Uppercut |
See also
List of attack types | |
---|---|
Individual types | Bite • Energy • Explosive • Head • Magic • Pikmin • PK • Spin • Tail • Typeless • Throwing • Water |
Type groups | Arm (Elbow • Hand ) Body (Body • Butt ) Leg (Foot • Knee ) Weapon (Bat • Hammer • Sacred • Sword • Parasol • Weapon • Whip ) |