Super Smash Bros. Ultimate

Moray Towers

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Moray Towers
Moray Towers
Moray Towers in Super Smash Bros. Ultimate.
SplatoonSymbol.svg
Universe Splatoon
Appears in Ultimate
Availability Starter
Maximum players 8
Tracks available Splattack!
Calamari Inkantation
Bomb Rush Blush
Ink or Sink
Muck Warfare
Article on Inkipedia Moray Towers
This is a stage from the Splatoon and Splatoon 2 games. Look closely for Judd and Li'l Judd. Judd will raise the flag with the color of the fighter or team currently in the lead.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Moray Towers (タチウオパーキング, Beltfish Parking) is a stage in Super Smash Bros. Ultimate.

Stage overview

Moray Towers has multiple floors to it, each at an angle. When the player runs towards a floor, they go on the downwards floor. The floors also act as soft platforms, allowing for multiple levels of fighting.

Right before the match starts, during the on-screen appearances, off-screen Inklings will fire ink at the stage, though this is solely for aesthetic purposes. When a player is in the lead with only one minute remaining in a timed match or during stock battles, Judd and Li'l Judd will hold up victory flags from Splatoon and Splatoon 2, with appropriate coloring for the player/team (red if Player 1, blue if Player 2, etc.), and will also get launched into the air when a player gets KO'd. The stage also has a night version, which appears if the music track playing in the fight is Ink Me Up, Ebb & Flow, Acid Hues or Muck Warfare.

Ω form and Battlefield form

The Ω form and Battlefield form are suspended in the air with the main platform no longer extending below the blast line. The main platform is a completely flat version of the base of the tower, and it is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form resemble the sloping platforms of the regular form.

Origin

The stage as it appears in Splatoon.

Moray Towers is a stage from Splatoon, and was one of only two stages from the original game to be available at launch in Splatoon 2. Like in Smash Bros., the stage has escalating paths for players to cover in ink - one on each side, for each team - with a main area at the bottom for combat. The spawn points are located at the top of the stage, and players have to work their way down if they want to return to the forefront. Unlike the layout in Smash Bros., the paths are not strictly on top of one another, instead forming a valley-like shape.

Judd serves as the referee in Splatoon, showing up at the end of matches to determine which team won the match. He is accompanied by Li'l Judd in Splatoon 2.

Gallery

Trivia

  • If the timer has reached 30 seconds in a timed match, a shortened version of the Splatoon music track "Now or Never" will play. This track is used to signal the final minute of a Turf War in Splatoon. Splatoon 2 uses a different version of "Now or Never".
    • However, if it is currently night time in the stage, a shortened version of the version of "Now or Never" that is played during a Splatfest in Splatoon will be played instead.
  • In E3 demo version of Ultimate, Star KOs occurred in Moray Towers; this was later adjusted in the final version so that Star KOs won't occur in this stage.