Super Smash Bros. 4

Zelda (SSB4)/Neutral aerial

Hitbox visualization showing Zelda's neutral aerial.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-4 (loop)
0 0 2.5% 0   0 100 75 4.7 0 0.0 11.0 7.6 0.0x 1.0x 0%               Magic zap  
1 0 1.5% 0   0 100 75 4.7 0 0.0 12.0 -6.0 0.0x 1.0x 0%               Magic zap  
Final hit
0 0 5% 0   40 130 0 4.0 0 0.0 12.0 -6.0 0.0x 1.0x 0%               Magic zap  
1 0 5% 0   40 130 0 4.0 0 0.0 11.0 7.6 0.0x 1.0x 0%               Magic zap  
2 0 5% 0   40 110 0 6.0 3 0.0 0.0 0.0 0.0x 1.0x 0%               Magic zap  
3 0 5% 0   40 110 0 6.0 19 0.0 0.0 0.0 0.0x 1.0x 0%               Magic zap  

Timing

Attack

Initial autocancel 1-3
Hits 14 6-7, 10-11, 14-15, 18-19
Hit 5 22-23
Ending autocancel 38-
Interruptible 51
Animation length 57
                                                                                                                 
                                                                                                                 

Landing lag

Animation length 19
                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible