Zelda (SSB4)/Down special/Default
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Update history[edit]
- Phantom Slash's ending lag decreased: frame 54 → 51.
- The Phantom's on-stage duration increased by approximately a quarter of a second.
- The Phantom's respawn time increased: 6 seconds → 10.
- All variations of Phantom Slash have had their ending lag decreased by 5 frames.
- Phantom Slash received a windbox that pulls opponents into the Phantom's sword at low charges, and pushes them away at high charges. This removes its blind spot.
Hitboxes[edit]
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