Super Smash Bros. 4

Lucina (SSB4)/Up smash

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< Lucina (SSB4)
Revision as of 14:35, January 15, 2018 by Zeckemyro (talk | contribs)
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Hitbox visualization showing Lucina's up smash.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 14.25% 0 AngleIcon89.png 42 90 0 5.8 1002 0.0 0.0 2.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sword (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
1 0 14.25% 0 AngleIcon89.png 42 90 0 4.6 1002 0.0 0.0 7.3 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sword (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
2 0 14.25% 0 AngleIcon89.png 42 90 0 5.8 1002 0.0 0.0 -3.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sword (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
3 0 3% 0 AngleIcon125.png 0 100 155 5.5 0 0.0 5.0 9.0 1.0x 0.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Sword (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png M Punch SpecialsIndirect.png