Hitbox visualization showing Zelda's dash attack.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Clean hit
0 0 13% 0   70 70 0 3.906 89 0.0 0.7812 0.0             Shock
1 0 9% 0   50 70 0 5.6637 0 0.0 7.812 9.3744             Shock
Late hit
0 0 8% 0   20 70 0 2.7342 89 0.0 0.7812 0.0             Shock
1 0 7% 0   20 70 0 3.906 0 0.0 8.2026 7.812             Shock

TimingEdit

Clean hit 6-8
Late hit 9-13
Boost grab window 2-4
Interruptible 36
Animation length 37
Hitboxes                                                                           
Boost grab                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Continuable
 
Interruptible

Similar movesEdit